The documentation says that the returned value of onAction callbacks
is used for determining whether the view should be relocated, which
has nothing to do with reality, this returned value is used for a
completely different thing. So update the docs accordingly.
Micro "allows" plugins to register colorschemes via
config.AddRuntimeFile(). However, that has never really worked, since
InitColorscheme() is called earlier than plugins init() or even
preinit() callbacks are called.
To work around that, plugins that use it (e.g. nord-tc [1]) are using a
tricky hack: call config.AddRuntimeFile() not in init() or preinit() but
directly in Lua's global scope, so that it is called earlier, when the
plugin's Lua code is loaded. This hack is not guaranteed to work, and
works by chance. Furthermore, it only works when starting micro, and
doesn't work after the `reload` command. (The reason it doesn't work is
that PluginAddRuntimeFile() calls FindPlugin() which calls IsLoaded()
which returns false, since, well, the plugin is not loaded, it is only
being loaded. And the reason why it works when starting micro is that
in that case IsLoaded() confusingly returns true, since
GlobalSettings[p.Name] has not been set yet.)
So move InitColorscheme() call after calling plugins init/preinit/
postinit callbacks, to let plugins successfully register colorschemes
in any of those callbacks instead of using the aforementioned hack.
[1] https://github.com/KiranWells/micro-nord-tc-colors
Adding early validation of options in ReadSettings() caused a regression:
colorschemes registered by plugins via config.AddRuntimeFile() stopped
working, since ReadSettings() is called when plugins are not initialized
(or even loaded) yet, so a colorscheme is not registered yet and thus
its validation fails.
Fix that with an ad-hoc fix: treat the "colorscheme" option as a special
case and do not verify it early when reading settings.json, postponing
that until the moment when we try to load this colorscheme.
Pass *tcell.EventMouse to action callbacks for "mouse actions", i.e. to
onMousePress, preMouseDrag and so on, similarly to how we pass it to lua
functions bound to mouse events.
Swaping `MainTab` calls to `h.tab` will not change the normal micro
behaviour.
This changes will make possible to call `ForceQuit`, `VSplitIndex` and
`HSplitIndex` for tabs that aren't main one.
- `auto`: enable usage of true color if it is supported, otherwise disable it
- `on`: force usage of true color
- `off`: disable true color usage
Co-authored-by: Dmytro Maluka <dmitrymaluka@gmail.com>
Whenever the user changes the value of an option that affects the
calculation of display params in updateDisplayInfo(), we should
immediately recalculate those params and relocate the buffer view
accordingly.
For example: after enabling ruler via `set ruler on`, if the cursor is
currently at the rightmost edge of the bufpane and softwrap is disabled,
then the cursor becomes invisible (since it is now outside the view,
since the buffer view width is decreased as a result of adding the ruler
but StartCol is not updated accordingly), it only becomes visible again
after the user types a character (or performs some other action that
triggers updateDisplayInfo() + relocate). Fix it.
This slightly changes the open and term command to be similar with the
Quit action, where the buffer or pane is replaced after the prompts are
completed if "n" wasn't pressed after the 1st prompt.
Copy build constraints in actions_other.go to terminal_unsupported.go,
to avoid maintaining separate build constraints that are similar with
terminal_supported.go.