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Fix bug with opening empty files
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@@ -104,7 +104,11 @@ func LoadInput() []*Buffer {
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}
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}
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// If the file didn't exist, input will be empty, and we'll open an empty buffer
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buffers = append(buffers, NewBuffer(input, filename))
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if input != nil {
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buffers = append(buffers, NewBuffer(input, filename))
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} else {
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buffers = append(buffers, NewBuffer(strings.NewReader(""), filename))
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}
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}
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} else if !isatty.IsTerminal(os.Stdin.Fd()) {
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// Option 2
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