Load colorscheme after loading plugins

Fixes #671
This commit is contained in:
Zachary Yedidia
2017-05-17 12:12:58 -04:00
parent dcee63771a
commit 6e5536eae9

View File

@@ -307,7 +307,6 @@ func main() {
// This is used for sending the user messages in the bottom of the editor
messenger = new(Messenger)
messenger.history = make(map[string][]string)
InitColorscheme()
// Now we load the input
buffers := LoadInput()
@@ -399,6 +398,8 @@ func main() {
}
}
InitColorscheme()
// Here is the event loop which runs in a separate thread
go func() {
for {