Gutter message support

This commit is contained in:
Zachary Yedidia
2019-01-13 17:22:11 -05:00
parent 94ab77e2e0
commit 2f7858ce25
6 changed files with 653 additions and 510 deletions

View File

@@ -166,6 +166,20 @@ func (h *BufHandler) HandleEvent(event tcell.Event) {
h.DoMouseEvent(me, e)
}
h.Buf.MergeCursors()
// Display any gutter messages for this line
c := h.Buf.GetActiveCursor()
none := true
for _, m := range h.Buf.Messages {
if c.Y == m.Start.Y || c.Y == m.End.Y {
InfoBar.GutterMessage(m.Msg)
none = false
break
}
}
if none && InfoBar.HasGutter {
InfoBar.ClearGutter()
}
}
// DoKeyEvent executes a key event by finding the action it is bound

View File

@@ -104,6 +104,8 @@ type Buffer struct {
// Type of the buffer (e.g. help, raw, scratch etc..)
Type BufType
Messages []*Message
}
// NewBufferFromFile opens a new buffer using the given path

View File

@@ -0,0 +1,80 @@
package buffer
import (
"log"
"github.com/zyedidia/micro/cmd/micro/config"
"github.com/zyedidia/tcell"
)
type MsgType int
const (
MTInfo = iota
MTWarning
MTError
)
type Message struct {
Msg string
Start, End Loc
Kind MsgType
Owner int
}
func NewMessage(owner int, msg string, start, end Loc, kind MsgType) *Message {
return &Message{
Msg: msg,
Start: start,
End: end,
Kind: kind,
Owner: owner,
}
}
func NewMessageAtLine(owner int, msg string, line int, kind MsgType) *Message {
start := Loc{-1, line}
end := start
return NewMessage(owner, msg, start, end, kind)
}
func (m *Message) Style() tcell.Style {
switch m.Kind {
case MTInfo:
if style, ok := config.Colorscheme["gutter-info"]; ok {
return style
}
case MTWarning:
if style, ok := config.Colorscheme["gutter-warning"]; ok {
return style
}
case MTError:
if style, ok := config.Colorscheme["gutter-error"]; ok {
log.Println("Return error")
return style
}
}
return config.DefStyle
}
func (b *Buffer) AddMessage(m *Message) {
b.Messages = append(b.Messages, m)
}
func (b *Buffer) removeMsg(i int) {
copy(b.Messages[i:], b.Messages[i+1:])
b.Messages[len(b.Messages)-1] = nil
b.Messages = b.Messages[:len(b.Messages)-1]
}
func (b *Buffer) ClearMessages(owner int) {
for i := len(b.Messages) - 1; i >= 0; i-- {
if b.Messages[i].Owner == owner {
b.removeMsg(i)
}
}
}
func (b *Buffer) ClearAllMessages() {
b.Messages = make([]*Message, 0)
}

View File

@@ -0,0 +1,540 @@
package display
import (
"strconv"
"unicode/utf8"
runewidth "github.com/mattn/go-runewidth"
"github.com/zyedidia/micro/cmd/micro/buffer"
"github.com/zyedidia/micro/cmd/micro/config"
"github.com/zyedidia/micro/cmd/micro/screen"
"github.com/zyedidia/micro/cmd/micro/util"
"github.com/zyedidia/tcell"
)
// The BufWindow provides a way of displaying a certain section
// of a buffer
type BufWindow struct {
*View
// Buffer being shown in this window
Buf *buffer.Buffer
active bool
sline *StatusLine
lineHeight []int
gutterOffset int
}
// NewBufWindow creates a new window at a location in the screen with a width and height
func NewBufWindow(x, y, width, height int, buf *buffer.Buffer) *BufWindow {
w := new(BufWindow)
w.View = new(View)
w.X, w.Y, w.Width, w.Height, w.Buf = x, y, width, height, buf
w.lineHeight = make([]int, height)
w.active = true
w.sline = NewStatusLine(w)
return w
}
func (v *View) GetView() *View {
return v
}
func (v *View) SetView(view *View) {
v = view
}
func (w *BufWindow) Resize(width, height int) {
w.Width, w.Height = width, height
w.lineHeight = make([]int, height)
}
func (w *BufWindow) SetActive(b bool) {
w.active = b
}
func (w *BufWindow) getStartInfo(n, lineN int) ([]byte, int, int, *tcell.Style) {
tabsize := util.IntOpt(w.Buf.Settings["tabsize"])
width := 0
bloc := buffer.Loc{0, lineN}
b := w.Buf.LineBytes(lineN)
curStyle := config.DefStyle
var s *tcell.Style
for len(b) > 0 {
r, size := utf8.DecodeRune(b)
curStyle, found := w.getStyle(curStyle, bloc, r)
if found {
s = &curStyle
}
w := 0
switch r {
case '\t':
ts := tabsize - (width % tabsize)
w = ts
default:
w = runewidth.RuneWidth(r)
}
if width+w > n {
return b, n - width, bloc.X, s
}
width += w
b = b[size:]
bloc.X++
}
return b, n - width, bloc.X, s
}
// Clear resets all cells in this window to the default style
func (w *BufWindow) Clear() {
for y := 0; y < w.Height; y++ {
for x := 0; x < w.Width; x++ {
screen.Screen.SetContent(w.X+x, w.Y+y, ' ', nil, config.DefStyle)
}
}
}
// Bottomline returns the line number of the lowest line in the view
// You might think that this is obviously just v.StartLine + v.Height
// but if softwrap is enabled things get complicated since one buffer
// line can take up multiple lines in the view
func (w *BufWindow) Bottomline() int {
// b := w.Buf
// TODO: possible non-softwrap optimization
// if !b.Settings["softwrap"].(bool) {
// return w.StartLine + w.Height
// }
prev := 0
for _, l := range w.lineHeight {
if l >= prev {
prev = l
} else {
break
}
}
return prev
}
// Relocate moves the view window so that the cursor is in view
// This is useful if the user has scrolled far away, and then starts typing
// Returns true if the window location is moved
func (w *BufWindow) Relocate() bool {
b := w.Buf
height := w.Bottomline() + 1 - w.StartLine
ret := false
activeC := w.Buf.GetActiveCursor()
cy := activeC.Y
scrollmargin := int(b.Settings["scrollmargin"].(float64))
if cy < w.StartLine+scrollmargin && cy > scrollmargin-1 {
w.StartLine = cy - scrollmargin
ret = true
} else if cy < w.StartLine {
w.StartLine = cy
ret = true
}
if cy > w.StartLine+height-1-scrollmargin && cy < b.LinesNum()-scrollmargin {
w.StartLine = cy - height + 1 + scrollmargin
ret = true
} else if cy >= b.LinesNum()-scrollmargin && cy >= height {
w.StartLine = b.LinesNum() - height
ret = true
}
// horizontal relocation (scrolling)
if !b.Settings["softwrap"].(bool) {
cx := activeC.GetVisualX()
if cx < w.StartCol {
w.StartCol = cx
ret = true
}
if cx+w.gutterOffset+1 > w.StartCol+w.Width {
w.StartCol = cx - w.Width + w.gutterOffset + 1
ret = true
}
}
return ret
}
func (w *BufWindow) GetMouseLoc(svloc buffer.Loc) buffer.Loc {
b := w.Buf
// TODO: possible non-softwrap optimization
// if !b.Settings["softwrap"].(bool) {
// l := b.LineBytes(svloc.Y)
// return buffer.Loc{b.GetActiveCursor().GetCharPosInLine(l, svloc.X), svloc.Y}
// }
hasMessage := len(b.Messages) > 0
bufHeight := w.Height
if b.Settings["statusline"].(bool) {
bufHeight--
}
// We need to know the string length of the largest line number
// so we can pad appropriately when displaying line numbers
maxLineNumLength := len(strconv.Itoa(b.LinesNum()))
tabsize := int(b.Settings["tabsize"].(float64))
softwrap := b.Settings["softwrap"].(bool)
// this represents the current draw position
// within the current window
vloc := buffer.Loc{X: 0, Y: 0}
// this represents the current draw position in the buffer (char positions)
bloc := buffer.Loc{X: -1, Y: w.StartLine}
for vloc.Y = 0; vloc.Y < bufHeight; vloc.Y++ {
vloc.X = 0
if hasMessage {
vloc.X += 2
}
if b.Settings["ruler"].(bool) {
vloc.X += maxLineNumLength + 1
}
line := b.LineBytes(bloc.Y)
line, nColsBeforeStart, bslice := util.SliceVisualEnd(line, w.StartCol, tabsize)
bloc.X = bslice
draw := func() {
if nColsBeforeStart <= 0 {
vloc.X++
}
nColsBeforeStart--
}
w.lineHeight[vloc.Y] = bloc.Y
totalwidth := w.StartCol - nColsBeforeStart
if svloc.X <= vloc.X+w.X && vloc.Y+w.Y == svloc.Y {
return bloc
}
for len(line) > 0 {
if vloc.X+w.X == svloc.X && vloc.Y+w.Y == svloc.Y {
return bloc
}
r, size := utf8.DecodeRune(line)
draw()
width := 0
switch r {
case '\t':
ts := tabsize - (totalwidth % tabsize)
width = ts
default:
width = runewidth.RuneWidth(r)
}
// Draw any extra characters either spaces for tabs or @ for incomplete wide runes
if width > 1 {
for i := 1; i < width; i++ {
if vloc.X+w.X == svloc.X && vloc.Y+w.Y == svloc.Y {
return bloc
}
draw()
}
}
bloc.X++
line = line[size:]
totalwidth += width
// If we reach the end of the window then we either stop or we wrap for softwrap
if vloc.X >= w.Width {
if !softwrap {
break
} else {
vloc.Y++
if vloc.Y >= bufHeight {
break
}
vloc.X = 0
w.lineHeight[vloc.Y] = bloc.Y
// This will draw an empty line number because the current line is wrapped
vloc.X += maxLineNumLength + 1
}
}
}
if vloc.Y+w.Y == svloc.Y {
return bloc
}
bloc.X = w.StartCol
bloc.Y++
if bloc.Y >= b.LinesNum() {
break
}
}
return buffer.Loc{}
}
func (w *BufWindow) drawGutter(vloc *buffer.Loc, bloc *buffer.Loc) {
char := ' '
s := config.DefStyle
for _, m := range w.Buf.Messages {
if m.Start.Y == bloc.Y || m.End.Y == bloc.Y {
s = m.Style()
char = '>'
break
}
}
screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, char, nil, s)
vloc.X++
screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, char, nil, s)
vloc.X++
}
func (w *BufWindow) drawLineNum(lineNumStyle tcell.Style, softwrapped bool, maxLineNumLength int, vloc *buffer.Loc, bloc *buffer.Loc) {
lineNum := strconv.Itoa(bloc.Y + 1)
// Write the spaces before the line number if necessary
for i := 0; i < maxLineNumLength-len(lineNum); i++ {
screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, ' ', nil, lineNumStyle)
vloc.X++
}
// Write the actual line number
for _, ch := range lineNum {
if softwrapped {
screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, ' ', nil, lineNumStyle)
} else {
screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, ch, nil, lineNumStyle)
}
vloc.X++
}
// Write the extra space
screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, ' ', nil, lineNumStyle)
vloc.X++
}
// getStyle returns the highlight style for the given character position
// If there is no change to the current highlight style it just returns that
func (w *BufWindow) getStyle(style tcell.Style, bloc buffer.Loc, r rune) (tcell.Style, bool) {
if group, ok := w.Buf.Match(bloc.Y)[bloc.X]; ok {
s := config.GetColor(group.String())
return s, true
}
return style, false
}
func (w *BufWindow) showCursor(x, y int, main bool) {
if w.active {
if main {
screen.Screen.ShowCursor(x, y)
} else {
r, _, _, _ := screen.Screen.GetContent(x, y)
screen.Screen.SetContent(x, y, r, nil, config.DefStyle.Reverse(true))
}
}
}
// displayBuffer draws the buffer being shown in this window on the screen.Screen
func (w *BufWindow) displayBuffer() {
b := w.Buf
hasMessage := len(b.Messages) > 0
bufHeight := w.Height
if b.Settings["statusline"].(bool) {
bufHeight--
}
// TODO: Rehighlighting
start := w.StartLine
if b.Settings["syntax"].(bool) && b.SyntaxDef != nil {
if start > 0 && b.Rehighlight(start-1) {
b.Highlighter.ReHighlightLine(b, start-1)
b.SetRehighlight(start-1, false)
}
b.Highlighter.ReHighlightStates(b, start)
b.Highlighter.HighlightMatches(b, w.StartLine, w.StartLine+bufHeight)
}
lineNumStyle := config.DefStyle
if style, ok := config.Colorscheme["line-number"]; ok {
lineNumStyle = style
}
curNumStyle := config.DefStyle
if style, ok := config.Colorscheme["current-line-number"]; ok {
curNumStyle = style
}
// We need to know the string length of the largest line number
// so we can pad appropriately when displaying line numbers
maxLineNumLength := len(strconv.Itoa(b.LinesNum()))
tabsize := int(b.Settings["tabsize"].(float64))
softwrap := b.Settings["softwrap"].(bool)
// this represents the current draw position
// within the current window
vloc := buffer.Loc{X: 0, Y: 0}
// this represents the current draw position in the buffer (char positions)
bloc := buffer.Loc{X: -1, Y: w.StartLine}
cursors := b.GetCursors()
curStyle := config.DefStyle
for vloc.Y = 0; vloc.Y < bufHeight; vloc.Y++ {
vloc.X = 0
if hasMessage {
w.drawGutter(&vloc, &bloc)
}
if b.Settings["ruler"].(bool) {
s := lineNumStyle
for _, c := range cursors {
if bloc.Y == c.Y && w.active {
s = curNumStyle
break
}
}
w.drawLineNum(s, false, maxLineNumLength, &vloc, &bloc)
}
w.gutterOffset = vloc.X
line, nColsBeforeStart, bslice, startStyle := w.getStartInfo(w.StartCol, bloc.Y)
if startStyle != nil {
curStyle = *startStyle
}
bloc.X = bslice
draw := func(r rune, style tcell.Style, showcursor bool) {
if nColsBeforeStart <= 0 {
for _, c := range cursors {
if c.HasSelection() &&
(bloc.GreaterEqual(c.CurSelection[0]) && bloc.LessThan(c.CurSelection[1]) ||
bloc.LessThan(c.CurSelection[0]) && bloc.GreaterEqual(c.CurSelection[1])) {
// The current character is selected
style = config.DefStyle.Reverse(true)
if s, ok := config.Colorscheme["selection"]; ok {
style = s
}
}
if b.Settings["cursorline"].(bool) && w.active &&
!c.HasSelection() && c.Y == bloc.Y {
if s, ok := config.Colorscheme["cursor-line"]; ok {
fg, _, _ := s.Decompose()
style = style.Background(fg)
}
}
}
screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, r, nil, style)
if showcursor {
for _, c := range cursors {
if c.X == bloc.X && c.Y == bloc.Y && !c.HasSelection() {
w.showCursor(w.X+vloc.X, w.Y+vloc.Y, c.Num == 0)
}
}
}
vloc.X++
}
nColsBeforeStart--
}
w.lineHeight[vloc.Y] = bloc.Y
totalwidth := w.StartCol - nColsBeforeStart
for len(line) > 0 {
r, size := utf8.DecodeRune(line)
curStyle, _ = w.getStyle(curStyle, bloc, r)
draw(r, curStyle, true)
width := 0
char := ' '
switch r {
case '\t':
ts := tabsize - (totalwidth % tabsize)
width = ts
default:
width = runewidth.RuneWidth(r)
char = '@'
}
// Draw any extra characters either spaces for tabs or @ for incomplete wide runes
if width > 1 {
for i := 1; i < width; i++ {
draw(char, curStyle, false)
}
}
bloc.X++
line = line[size:]
totalwidth += width
// If we reach the end of the window then we either stop or we wrap for softwrap
if vloc.X >= w.Width {
if !softwrap {
break
} else {
vloc.Y++
if vloc.Y >= bufHeight {
break
}
vloc.X = 0
w.lineHeight[vloc.Y] = bloc.Y
// This will draw an empty line number because the current line is wrapped
w.drawLineNum(lineNumStyle, true, maxLineNumLength, &vloc, &bloc)
}
}
}
for _, c := range cursors {
if b.Settings["cursorline"].(bool) && w.active &&
!c.HasSelection() && c.Y == bloc.Y {
style := config.DefStyle
if s, ok := config.Colorscheme["cursor-line"]; ok {
fg, _, _ := s.Decompose()
style = style.Background(fg)
}
for i := vloc.X; i < w.Width; i++ {
screen.Screen.SetContent(i+w.X, vloc.Y+w.Y, ' ', nil, style)
}
}
}
for _, c := range cursors {
if c.X == bloc.X && c.Y == bloc.Y && !c.HasSelection() {
w.showCursor(w.X+vloc.X, w.Y+vloc.Y, c.Num == 0)
}
}
bloc.X = w.StartCol
bloc.Y++
if bloc.Y >= b.LinesNum() {
break
}
}
}
func (w *BufWindow) displayStatusLine() {
w.sline.Display()
}
// Display displays the buffer and the statusline
func (w *BufWindow) Display() {
w.displayBuffer()
w.displayStatusLine()
}

View File

@@ -1,15 +1,7 @@
package display
import (
"strconv"
"unicode/utf8"
runewidth "github.com/mattn/go-runewidth"
"github.com/zyedidia/micro/cmd/micro/buffer"
"github.com/zyedidia/micro/cmd/micro/config"
"github.com/zyedidia/micro/cmd/micro/screen"
"github.com/zyedidia/micro/cmd/micro/util"
"github.com/zyedidia/tcell"
)
type View struct {
@@ -32,504 +24,3 @@ type Window interface {
Resize(w, h int)
SetActive(b bool)
}
// The BufWindow provides a way of displaying a certain section
// of a buffer
type BufWindow struct {
*View
// Buffer being shown in this window
Buf *buffer.Buffer
active bool
sline *StatusLine
lineHeight []int
gutterOffset int
}
// NewBufWindow creates a new window at a location in the screen with a width and height
func NewBufWindow(x, y, width, height int, buf *buffer.Buffer) *BufWindow {
w := new(BufWindow)
w.View = new(View)
w.X, w.Y, w.Width, w.Height, w.Buf = x, y, width, height, buf
w.lineHeight = make([]int, height)
w.active = true
w.sline = NewStatusLine(w)
return w
}
func (v *View) GetView() *View {
return v
}
func (v *View) SetView(view *View) {
v = view
}
func (w *BufWindow) Resize(width, height int) {
w.Width, w.Height = width, height
w.lineHeight = make([]int, height)
}
func (w *BufWindow) SetActive(b bool) {
w.active = b
}
func (w *BufWindow) getStartInfo(n, lineN int) ([]byte, int, int, *tcell.Style) {
tabsize := util.IntOpt(w.Buf.Settings["tabsize"])
width := 0
bloc := buffer.Loc{0, lineN}
b := w.Buf.LineBytes(lineN)
curStyle := config.DefStyle
var s *tcell.Style
for len(b) > 0 {
r, size := utf8.DecodeRune(b)
curStyle, found := w.getStyle(curStyle, bloc, r)
if found {
s = &curStyle
}
w := 0
switch r {
case '\t':
ts := tabsize - (width % tabsize)
w = ts
default:
w = runewidth.RuneWidth(r)
}
if width+w > n {
return b, n - width, bloc.X, s
}
width += w
b = b[size:]
bloc.X++
}
return b, n - width, bloc.X, s
}
// Clear resets all cells in this window to the default style
func (w *BufWindow) Clear() {
for y := 0; y < w.Height; y++ {
for x := 0; x < w.Width; x++ {
screen.Screen.SetContent(w.X+x, w.Y+y, ' ', nil, config.DefStyle)
}
}
}
// Bottomline returns the line number of the lowest line in the view
// You might think that this is obviously just v.StartLine + v.Height
// but if softwrap is enabled things get complicated since one buffer
// line can take up multiple lines in the view
func (w *BufWindow) Bottomline() int {
// b := w.Buf
// TODO: possible non-softwrap optimization
// if !b.Settings["softwrap"].(bool) {
// return w.StartLine + w.Height
// }
prev := 0
for _, l := range w.lineHeight {
if l >= prev {
prev = l
} else {
break
}
}
return prev
}
// Relocate moves the view window so that the cursor is in view
// This is useful if the user has scrolled far away, and then starts typing
// Returns true if the window location is moved
func (w *BufWindow) Relocate() bool {
b := w.Buf
height := w.Bottomline() + 1 - w.StartLine
ret := false
activeC := w.Buf.GetActiveCursor()
cy := activeC.Y
scrollmargin := int(b.Settings["scrollmargin"].(float64))
if cy < w.StartLine+scrollmargin && cy > scrollmargin-1 {
w.StartLine = cy - scrollmargin
ret = true
} else if cy < w.StartLine {
w.StartLine = cy
ret = true
}
if cy > w.StartLine+height-1-scrollmargin && cy < b.LinesNum()-scrollmargin {
w.StartLine = cy - height + 1 + scrollmargin
ret = true
} else if cy >= b.LinesNum()-scrollmargin && cy >= height {
w.StartLine = b.LinesNum() - height
ret = true
}
// horizontal relocation (scrolling)
if !b.Settings["softwrap"].(bool) {
cx := activeC.GetVisualX()
if cx < w.StartCol {
w.StartCol = cx
ret = true
}
if cx+w.gutterOffset+1 > w.StartCol+w.Width {
w.StartCol = cx - w.Width + w.gutterOffset + 1
ret = true
}
}
return ret
}
func (w *BufWindow) GetMouseLoc(svloc buffer.Loc) buffer.Loc {
b := w.Buf
// TODO: possible non-softwrap optimization
// if !b.Settings["softwrap"].(bool) {
// l := b.LineBytes(svloc.Y)
// return buffer.Loc{b.GetActiveCursor().GetCharPosInLine(l, svloc.X), svloc.Y}
// }
bufHeight := w.Height
if b.Settings["statusline"].(bool) {
bufHeight--
}
// We need to know the string length of the largest line number
// so we can pad appropriately when displaying line numbers
maxLineNumLength := len(strconv.Itoa(b.LinesNum()))
tabsize := int(b.Settings["tabsize"].(float64))
softwrap := b.Settings["softwrap"].(bool)
// this represents the current draw position
// within the current window
vloc := buffer.Loc{X: 0, Y: 0}
// this represents the current draw position in the buffer (char positions)
bloc := buffer.Loc{X: -1, Y: w.StartLine}
for vloc.Y = 0; vloc.Y < bufHeight; vloc.Y++ {
vloc.X = 0
if b.Settings["ruler"].(bool) {
vloc.X += maxLineNumLength + 1
}
line := b.LineBytes(bloc.Y)
line, nColsBeforeStart, bslice := util.SliceVisualEnd(line, w.StartCol, tabsize)
bloc.X = bslice
draw := func() {
if nColsBeforeStart <= 0 {
vloc.X++
}
nColsBeforeStart--
}
w.lineHeight[vloc.Y] = bloc.Y
totalwidth := w.StartCol - nColsBeforeStart
if svloc.X <= vloc.X+w.X && vloc.Y+w.Y == svloc.Y {
return bloc
}
for len(line) > 0 {
if vloc.X+w.X == svloc.X && vloc.Y+w.Y == svloc.Y {
return bloc
}
r, size := utf8.DecodeRune(line)
draw()
width := 0
switch r {
case '\t':
ts := tabsize - (totalwidth % tabsize)
width = ts
default:
width = runewidth.RuneWidth(r)
}
// Draw any extra characters either spaces for tabs or @ for incomplete wide runes
if width > 1 {
for i := 1; i < width; i++ {
if vloc.X+w.X == svloc.X && vloc.Y+w.Y == svloc.Y {
return bloc
}
draw()
}
}
bloc.X++
line = line[size:]
totalwidth += width
// If we reach the end of the window then we either stop or we wrap for softwrap
if vloc.X >= w.Width {
if !softwrap {
break
} else {
vloc.Y++
if vloc.Y >= bufHeight {
break
}
vloc.X = 0
w.lineHeight[vloc.Y] = bloc.Y
// This will draw an empty line number because the current line is wrapped
vloc.X += maxLineNumLength + 1
}
}
}
if vloc.Y+w.Y == svloc.Y {
return bloc
}
bloc.X = w.StartCol
bloc.Y++
if bloc.Y >= b.LinesNum() {
break
}
}
return buffer.Loc{}
}
func (w *BufWindow) drawLineNum(lineNumStyle tcell.Style, softwrapped bool, maxLineNumLength int, vloc *buffer.Loc, bloc *buffer.Loc) {
lineNum := strconv.Itoa(bloc.Y + 1)
// Write the spaces before the line number if necessary
for i := 0; i < maxLineNumLength-len(lineNum); i++ {
screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, ' ', nil, lineNumStyle)
vloc.X++
}
// Write the actual line number
for _, ch := range lineNum {
if softwrapped {
screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, ' ', nil, lineNumStyle)
} else {
screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, ch, nil, lineNumStyle)
}
vloc.X++
}
// Write the extra space
screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, ' ', nil, lineNumStyle)
vloc.X++
}
// getStyle returns the highlight style for the given character position
// If there is no change to the current highlight style it just returns that
func (w *BufWindow) getStyle(style tcell.Style, bloc buffer.Loc, r rune) (tcell.Style, bool) {
if group, ok := w.Buf.Match(bloc.Y)[bloc.X]; ok {
s := config.GetColor(group.String())
return s, true
}
return style, false
}
func (w *BufWindow) showCursor(x, y int, main bool) {
if w.active {
if main {
screen.Screen.ShowCursor(x, y)
} else {
r, _, _, _ := screen.Screen.GetContent(x, y)
screen.Screen.SetContent(x, y, r, nil, config.DefStyle.Reverse(true))
}
}
}
// displayBuffer draws the buffer being shown in this window on the screen.Screen
func (w *BufWindow) displayBuffer() {
b := w.Buf
bufHeight := w.Height
if b.Settings["statusline"].(bool) {
bufHeight--
}
// TODO: Rehighlighting
start := w.StartLine
if b.Settings["syntax"].(bool) && b.SyntaxDef != nil {
if start > 0 && b.Rehighlight(start-1) {
b.Highlighter.ReHighlightLine(b, start-1)
b.SetRehighlight(start-1, false)
}
b.Highlighter.ReHighlightStates(b, start)
b.Highlighter.HighlightMatches(b, w.StartLine, w.StartLine+bufHeight)
}
lineNumStyle := config.DefStyle
if style, ok := config.Colorscheme["line-number"]; ok {
lineNumStyle = style
}
curNumStyle := config.DefStyle
if style, ok := config.Colorscheme["current-line-number"]; ok {
curNumStyle = style
}
// We need to know the string length of the largest line number
// so we can pad appropriately when displaying line numbers
maxLineNumLength := len(strconv.Itoa(b.LinesNum()))
tabsize := int(b.Settings["tabsize"].(float64))
softwrap := b.Settings["softwrap"].(bool)
// this represents the current draw position
// within the current window
vloc := buffer.Loc{X: 0, Y: 0}
// this represents the current draw position in the buffer (char positions)
bloc := buffer.Loc{X: -1, Y: w.StartLine}
cursors := b.GetCursors()
curStyle := config.DefStyle
for vloc.Y = 0; vloc.Y < bufHeight; vloc.Y++ {
vloc.X = 0
if b.Settings["ruler"].(bool) {
s := lineNumStyle
for _, c := range cursors {
if bloc.Y == c.Y && w.active {
s = curNumStyle
break
}
}
w.drawLineNum(s, false, maxLineNumLength, &vloc, &bloc)
}
w.gutterOffset = vloc.X
line, nColsBeforeStart, bslice, startStyle := w.getStartInfo(w.StartCol, bloc.Y)
if startStyle != nil {
curStyle = *startStyle
}
bloc.X = bslice
draw := func(r rune, style tcell.Style, showcursor bool) {
if nColsBeforeStart <= 0 {
for _, c := range cursors {
if c.HasSelection() &&
(bloc.GreaterEqual(c.CurSelection[0]) && bloc.LessThan(c.CurSelection[1]) ||
bloc.LessThan(c.CurSelection[0]) && bloc.GreaterEqual(c.CurSelection[1])) {
// The current character is selected
style = config.DefStyle.Reverse(true)
if s, ok := config.Colorscheme["selection"]; ok {
style = s
}
}
if b.Settings["cursorline"].(bool) && w.active &&
!c.HasSelection() && c.Y == bloc.Y {
if s, ok := config.Colorscheme["cursor-line"]; ok {
fg, _, _ := s.Decompose()
style = style.Background(fg)
}
}
}
screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, r, nil, style)
if showcursor {
for _, c := range cursors {
if c.X == bloc.X && c.Y == bloc.Y && !c.HasSelection() {
w.showCursor(w.X+vloc.X, w.Y+vloc.Y, c.Num == 0)
}
}
}
vloc.X++
}
nColsBeforeStart--
}
w.lineHeight[vloc.Y] = bloc.Y
totalwidth := w.StartCol - nColsBeforeStart
for len(line) > 0 {
r, size := utf8.DecodeRune(line)
curStyle, _ = w.getStyle(curStyle, bloc, r)
draw(r, curStyle, true)
width := 0
char := ' '
switch r {
case '\t':
ts := tabsize - (totalwidth % tabsize)
width = ts
default:
width = runewidth.RuneWidth(r)
char = '@'
}
// Draw any extra characters either spaces for tabs or @ for incomplete wide runes
if width > 1 {
for i := 1; i < width; i++ {
draw(char, curStyle, false)
}
}
bloc.X++
line = line[size:]
totalwidth += width
// If we reach the end of the window then we either stop or we wrap for softwrap
if vloc.X >= w.Width {
if !softwrap {
break
} else {
vloc.Y++
if vloc.Y >= bufHeight {
break
}
vloc.X = 0
w.lineHeight[vloc.Y] = bloc.Y
// This will draw an empty line number because the current line is wrapped
w.drawLineNum(lineNumStyle, true, maxLineNumLength, &vloc, &bloc)
}
}
}
for _, c := range cursors {
if b.Settings["cursorline"].(bool) && w.active &&
!c.HasSelection() && c.Y == bloc.Y {
style := config.DefStyle
if s, ok := config.Colorscheme["cursor-line"]; ok {
fg, _, _ := s.Decompose()
style = style.Background(fg)
}
for i := vloc.X; i < w.Width; i++ {
screen.Screen.SetContent(i+w.X, vloc.Y+w.Y, ' ', nil, style)
}
}
}
for _, c := range cursors {
if c.X == bloc.X && c.Y == bloc.Y && !c.HasSelection() {
w.showCursor(w.X+vloc.X, w.Y+vloc.Y, c.Num == 0)
}
}
bloc.X = w.StartCol
bloc.Y++
if bloc.Y >= b.LinesNum() {
break
}
}
}
func (w *BufWindow) displayStatusLine() {
w.sline.Display()
}
// Display displays the buffer and the statusline
func (w *BufWindow) Display() {
w.displayBuffer()
w.displayStatusLine()
}

View File

@@ -28,7 +28,7 @@ type InfoBuf struct {
HistoryNum int
// Is the current message a message from the gutter
GutterMessage bool
HasGutter bool
PromptCallback func(resp string, canceled bool)
EventCallback func(resp string)
@@ -63,6 +63,18 @@ func (i *InfoBuf) Message(msg ...interface{}) {
}
}
// GutterMessage displays a message and marks it as a gutter message
func (i *InfoBuf) GutterMessage(msg ...interface{}) {
i.Message(msg...)
i.HasGutter = true
}
// ClearGutter clears the info bar and unmarks the message
func (i *InfoBuf) ClearGutter() {
i.HasGutter = false
i.Message("")
}
// Error sends an error message to the user
func (i *InfoBuf) Error(msg ...interface{}) {
// only display a new message if there isn't an active prompt
@@ -96,6 +108,7 @@ func (i *InfoBuf) Prompt(prompt string, msg string, ptype string, eventcb func(s
i.Msg = prompt
i.HasPrompt = true
i.HasMessage, i.HasError, i.HasYN = false, false, false
i.HasGutter = false
i.PromptCallback = donecb
i.EventCallback = eventcb
i.Buffer.Insert(i.Buffer.Start(), msg)
@@ -110,6 +123,7 @@ func (i *InfoBuf) YNPrompt(prompt string, donecb func(bool, bool)) {
i.HasPrompt = true
i.HasYN = true
i.HasMessage, i.HasError = false, false
i.HasGutter = false
i.YNCallback = donecb
}
@@ -118,6 +132,7 @@ func (i *InfoBuf) DonePrompt(canceled bool) {
hadYN := i.HasYN
i.HasPrompt = false
i.HasYN = false
i.HasGutter = false
if i.PromptCallback != nil && !hadYN {
if canceled {
i.PromptCallback("", true)
@@ -143,4 +158,5 @@ func (i *InfoBuf) DonePrompt(canceled bool) {
func (i *InfoBuf) Reset() {
i.Msg = ""
i.HasPrompt, i.HasMessage, i.HasError = false, false, false
i.HasGutter = false
}