Files
zyedidia.micro/cmd/micro/buffer/buffer.go
2019-12-25 17:05:10 -05:00

491 lines
12 KiB
Go

package buffer
import (
"bufio"
"crypto/md5"
"errors"
"io"
"io/ioutil"
"os"
"path/filepath"
"strings"
"time"
"unicode/utf8"
"github.com/zyedidia/micro/cmd/micro/config"
"github.com/zyedidia/micro/cmd/micro/highlight"
. "github.com/zyedidia/micro/cmd/micro/util"
)
// LargeFileThreshold is the number of bytes when fastdirty is forced
// because hashing is too slow
const LargeFileThreshold = 50000
// overwriteFile opens the given file for writing, truncating if one exists, and then calls
// the supplied function with the file as io.Writer object, also making sure the file is
// closed afterwards.
func overwriteFile(name string, fn func(io.Writer) error) (err error) {
var file *os.File
if file, err = os.OpenFile(name, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, 0644); err != nil {
return
}
defer func() {
if e := file.Close(); e != nil && err == nil {
err = e
}
}()
w := bufio.NewWriter(file)
if err = fn(w); err != nil {
return
}
err = w.Flush()
return
}
// The BufType defines what kind of buffer this is
type BufType struct {
Kind int
Readonly bool // The file cannot be edited
Scratch bool // The file cannot be saved
Syntax bool // Syntax highlighting is enabled
}
var (
BTDefault = BufType{0, false, false, true}
BTHelp = BufType{1, true, true, true}
BTLog = BufType{2, true, true, false}
BTScratch = BufType{3, false, true, false}
BTRaw = BufType{4, true, true, false}
BTInfo = BufType{5, false, true, false}
)
// Buffer stores the main information about a currently open file including
// the actual text (in a LineArray), the undo/redo stack (in an EventHandler)
// all the cursors, the syntax highlighting info, the settings for the buffer
// and some misc info about modification time and path location.
// The syntax highlighting info must be stored with the buffer because the syntax
// highlighter attaches information to each line of the buffer for optimization
// purposes so it doesn't have to rehighlight everything on every update.
type Buffer struct {
*LineArray
*EventHandler
cursors []*Cursor
curCursor int
StartCursor Loc
// Path to the file on disk
Path string
// Absolute path to the file on disk
AbsPath string
// Name of the buffer on the status line
name string
// Whether or not the buffer has been modified since it was opened
isModified bool
// Stores the last modification time of the file the buffer is pointing to
ModTime time.Time
SyntaxDef *highlight.Def
Highlighter *highlight.Highlighter
// Hash of the original buffer -- empty if fastdirty is on
origHash [md5.Size]byte
// Settings customized by the user
Settings map[string]interface{}
// Type of the buffer (e.g. help, raw, scratch etc..)
Type BufType
Messages []*Message
}
// NewBufferFromFile opens a new buffer using the given path
// It will also automatically handle `~`, and line/column with filename:l:c
// It will return an empty buffer if the path does not exist
// and an error if the file is a directory
func NewBufferFromFile(path string, btype BufType) (*Buffer, error) {
var err error
filename, cursorPosition := GetPathAndCursorPosition(path)
filename, err = ReplaceHome(filename)
if err != nil {
return nil, err
}
file, err := os.Open(filename)
fileInfo, _ := os.Stat(filename)
if err == nil && fileInfo.IsDir() {
return nil, errors.New(filename + " is a directory")
}
defer file.Close()
var buf *Buffer
if err != nil {
// File does not exist -- create an empty buffer with that name
buf = NewBufferFromString("", filename, btype)
} else {
buf = NewBuffer(file, FSize(file), filename, cursorPosition, btype)
}
return buf, nil
}
// NewBufferFromString creates a new buffer containing the given string
func NewBufferFromString(text, path string, btype BufType) *Buffer {
return NewBuffer(strings.NewReader(text), int64(len(text)), path, nil, btype)
}
// NewBuffer creates a new buffer from a given reader with a given path
// Ensure that ReadSettings and InitGlobalSettings have been called before creating
// a new buffer
func NewBuffer(reader io.Reader, size int64, path string, cursorPosition []string, btype BufType) *Buffer {
b := new(Buffer)
b.Type = btype
b.Settings = config.DefaultLocalSettings()
for k, v := range config.GlobalSettings {
if _, ok := b.Settings[k]; ok {
b.Settings[k] = v
}
}
config.InitLocalSettings(b.Settings, b.Path)
b.LineArray = NewLineArray(uint64(size), FFAuto, reader)
absPath, _ := filepath.Abs(path)
b.Path = path
b.AbsPath = absPath
// The last time this file was modified
b.ModTime, _ = GetModTime(b.Path)
b.EventHandler = NewEventHandler(b)
b.UpdateRules()
if _, err := os.Stat(config.ConfigDir + "/buffers/"); os.IsNotExist(err) {
os.Mkdir(config.ConfigDir+"/buffers/", os.ModePerm)
}
// cursorLocation, err := GetBufferCursorLocation(cursorPosition, b)
// b.startcursor = Cursor{
// Loc: cursorLocation,
// buf: b,
// }
// TODO flagstartpos
if b.Settings["savecursor"].(bool) || b.Settings["saveundo"].(bool) {
err := b.Unserialize()
if err != nil {
TermMessage(err)
}
}
if !b.Settings["fastdirty"].(bool) {
if size > LargeFileThreshold {
// If the file is larger than LargeFileThreshold fastdirty needs to be on
b.Settings["fastdirty"] = true
} else {
calcHash(b, &b.origHash)
}
}
return b
}
// GetName returns the name that should be displayed in the statusline
// for this buffer
func (b *Buffer) GetName() string {
if b.name == "" {
if b.Path == "" {
return "No name"
}
return b.Path
}
return b.name
}
// FileType returns the buffer's filetype
func (b *Buffer) FileType() string {
return b.Settings["filetype"].(string)
}
// ReOpen reloads the current buffer from disk
func (b *Buffer) ReOpen() error {
data, err := ioutil.ReadFile(b.Path)
txt := string(data)
if err != nil {
return err
}
b.EventHandler.ApplyDiff(txt)
b.ModTime, err = GetModTime(b.Path)
b.isModified = false
for _, c := range b.cursors {
c.Relocate()
}
return err
}
// LineBytes returns line n as an array of bytes
func (b *Buffer) LineBytes(n int) []byte {
if n >= len(b.lines) || n < 0 {
return []byte{}
}
return b.lines[n].data
}
// LinesNum returns the number of lines in the buffer
func (b *Buffer) LinesNum() int {
return len(b.lines)
}
// Start returns the start of the buffer
func (b *Buffer) Start() Loc {
return Loc{0, 0}
}
// End returns the location of the last character in the buffer
func (b *Buffer) End() Loc {
numlines := len(b.lines)
return Loc{utf8.RuneCount(b.lines[numlines-1].data), numlines - 1}
}
// RuneAt returns the rune at a given location in the buffer
func (b *Buffer) RuneAt(loc Loc) rune {
line := b.LineBytes(loc.Y)
if len(line) > 0 {
i := 0
for len(line) > 0 {
r, size := utf8.DecodeRune(line)
line = line[size:]
i++
if i == loc.X {
return r
}
}
}
return '\n'
}
// Modified returns if this buffer has been modified since
// being opened
func (b *Buffer) Modified() bool {
if b.Settings["fastdirty"].(bool) {
return b.isModified
}
var buff [md5.Size]byte
calcHash(b, &buff)
return buff != b.origHash
}
// calcHash calculates md5 hash of all lines in the buffer
func calcHash(b *Buffer, out *[md5.Size]byte) {
h := md5.New()
if len(b.lines) > 0 {
h.Write(b.lines[0].data)
for _, l := range b.lines[1:] {
h.Write([]byte{'\n'})
h.Write(l.data)
}
}
h.Sum((*out)[:0])
}
func (b *Buffer) insert(pos Loc, value []byte) {
b.isModified = true
b.LineArray.insert(pos, value)
}
func (b *Buffer) remove(start, end Loc) []byte {
b.isModified = true
sub := b.LineArray.remove(start, end)
return sub
}
func (b *Buffer) deleteToEnd(start Loc) {
b.isModified = true
b.LineArray.deleteToEnd(start)
}
// UpdateRules updates the syntax rules and filetype for this buffer
// This is called when the colorscheme changes
func (b *Buffer) UpdateRules() {
if !b.Type.Syntax {
return
}
rehighlight := false
var files []*highlight.File
for _, f := range config.ListRuntimeFiles(config.RTSyntax) {
data, err := f.Data()
if err != nil {
TermMessage("Error loading syntax file " + f.Name() + ": " + err.Error())
} else {
file, err := highlight.ParseFile(data)
if err != nil {
TermMessage("Error loading syntax file " + f.Name() + ": " + err.Error())
continue
}
ftdetect, err := highlight.ParseFtDetect(file)
if err != nil {
TermMessage("Error loading syntax file " + f.Name() + ": " + err.Error())
continue
}
ft := b.Settings["filetype"].(string)
if (ft == "Unknown" || ft == "") && !rehighlight {
if highlight.MatchFiletype(ftdetect, b.Path, b.lines[0].data) {
header := new(highlight.Header)
header.FileType = file.FileType
header.FtDetect = ftdetect
b.SyntaxDef, err = highlight.ParseDef(file, header)
if err != nil {
TermMessage("Error loading syntax file " + f.Name() + ": " + err.Error())
continue
}
rehighlight = true
}
} else {
if file.FileType == ft && !rehighlight {
header := new(highlight.Header)
header.FileType = file.FileType
header.FtDetect = ftdetect
b.SyntaxDef, err = highlight.ParseDef(file, header)
if err != nil {
TermMessage("Error loading syntax file " + f.Name() + ": " + err.Error())
continue
}
rehighlight = true
}
}
files = append(files, file)
}
}
if b.SyntaxDef != nil {
highlight.ResolveIncludes(b.SyntaxDef, files)
}
if b.Highlighter == nil || rehighlight {
if b.SyntaxDef != nil {
b.Settings["filetype"] = b.SyntaxDef.FileType
b.Highlighter = highlight.NewHighlighter(b.SyntaxDef)
if b.Settings["syntax"].(bool) {
b.Highlighter.HighlightStates(b)
}
}
}
}
// IndentString returns this buffer's indent method (a tabstop or n spaces
// depending on the settings)
func (b *Buffer) IndentString(tabsize int) string {
if b.Settings["tabstospaces"].(bool) {
return Spaces(tabsize)
}
return "\t"
}
// SetCursors resets this buffer's cursors to a new list
func (b *Buffer) SetCursors(c []*Cursor) {
b.cursors = c
}
// AddCursor adds a new cursor to the list
func (b *Buffer) AddCursor(c *Cursor) {
b.cursors = append(b.cursors, c)
b.UpdateCursors()
}
// SetCurCursor sets the current cursor
func (b *Buffer) SetCurCursor(n int) {
b.curCursor = n
}
// GetActiveCursor returns the main cursor in this buffer
func (b *Buffer) GetActiveCursor() *Cursor {
return b.cursors[b.curCursor]
}
// GetCursor returns the nth cursor
func (b *Buffer) GetCursor(n int) *Cursor {
return b.cursors[n]
}
// GetCursors returns the list of cursors in this buffer
func (b *Buffer) GetCursors() []*Cursor {
return b.cursors
}
// NumCursors returns the number of cursors
func (b *Buffer) NumCursors() int {
return len(b.cursors)
}
// MergeCursors merges any cursors that are at the same position
// into one cursor
func (b *Buffer) MergeCursors() {
var cursors []*Cursor
for i := 0; i < len(b.cursors); i++ {
c1 := b.cursors[i]
if c1 != nil {
for j := 0; j < len(b.cursors); j++ {
c2 := b.cursors[j]
if c2 != nil && i != j && c1.Loc == c2.Loc {
b.cursors[j] = nil
}
}
cursors = append(cursors, c1)
}
}
b.cursors = cursors
for i := range b.cursors {
b.cursors[i].Num = i
}
if b.curCursor >= len(b.cursors) {
b.curCursor = len(b.cursors) - 1
}
}
// UpdateCursors updates all the cursors indicies
func (b *Buffer) UpdateCursors() {
for i, c := range b.cursors {
c.Num = i
}
}
func (b *Buffer) RemoveCursor(i int) {
copy(b.cursors[i:], b.cursors[i+1:])
b.cursors[len(b.cursors)-1] = nil
b.cursors = b.cursors[:len(b.cursors)-1]
}
// ClearCursors removes all extra cursors
func (b *Buffer) ClearCursors() {
for i := 1; i < len(b.cursors); i++ {
b.cursors[i] = nil
}
b.cursors = b.cursors[:1]
b.UpdateCursors()
b.curCursor = 0
b.GetActiveCursor().ResetSelection()
}