Add undo/redo stack

This commit is contained in:
Zachary Yedidia
2016-03-19 18:16:10 -04:00
parent 14d25c83f4
commit 28c5899b9e
6 changed files with 190 additions and 9 deletions

View File

@@ -65,9 +65,12 @@ func (b *Buffer) Insert(idx int, value string) {
}
// Remove a slice of the rope from start to end (exclusive)
func (b *Buffer) Remove(start, end int) {
// Returns the string that was removed
func (b *Buffer) Remove(start, end int) string {
removed := b.text[start:end]
b.r.Remove(start, end)
b.Update()
return removed
}
// Len gives the length of the buffer

View File

@@ -42,10 +42,10 @@ func (c *Cursor) HasSelection() bool {
// DeleteSelected deletes the currently selected text
func (c *Cursor) DeleteSelected() {
if c.selectionStart > c.selectionEnd {
c.v.buf.Remove(c.selectionEnd, c.selectionStart+1)
c.v.eh.Remove(c.selectionEnd, c.selectionStart+1)
// Since the cursor is already at the selection start we don't need to move
} else {
c.v.buf.Remove(c.selectionStart, c.selectionEnd+1)
c.v.eh.Remove(c.selectionStart, c.selectionEnd+1)
c.loc -= c.selectionEnd - c.selectionStart
c.x = c.selectionStartX
c.y = c.selectionStartY

117
eventhandler.go Normal file
View File

@@ -0,0 +1,117 @@
package main
import (
"time"
)
const (
// TextEventInsert repreasents an insertion event
TextEventInsert = 1
// TextEventRemove represents a deletion event
TextEventRemove = -1
)
// TextEvent holds data for a manipulation on some text that can be undone
type TextEvent struct {
c Cursor
eventType int
text string
start int
end int
buf *Buffer
time time.Time
}
// ExecuteTextEvent runs a text event
func ExecuteTextEvent(t *TextEvent) {
if t.eventType == TextEventInsert {
t.buf.Insert(t.start, t.text)
} else if t.eventType == TextEventRemove {
t.text = t.buf.Remove(t.start, t.end)
}
}
// UndoTextEvent undoes a text event
func UndoTextEvent(t *TextEvent) {
t.eventType = -t.eventType
ExecuteTextEvent(t)
}
// EventHandler executes text manipulations and allows undoing and redoing
type EventHandler struct {
v *View
undo *Stack
redo *Stack
}
// NewEventHandler returns a new EventHandler
func NewEventHandler(v *View) *EventHandler {
eh := new(EventHandler)
eh.undo = new(Stack)
eh.redo = new(Stack)
eh.v = v
return eh
}
// Insert creates an insert text event and executes it
func (eh *EventHandler) Insert(start int, text string) {
e := &TextEvent{
c: eh.v.cursor,
eventType: TextEventInsert,
text: text,
start: start,
end: start + len(text),
buf: eh.v.buf,
time: time.Now(),
}
eh.Execute(e)
}
// Remove creates a remove text event and executes it
func (eh *EventHandler) Remove(start, end int) {
e := &TextEvent{
c: eh.v.cursor,
eventType: TextEventRemove,
start: start,
end: end,
buf: eh.v.buf,
time: time.Now(),
}
eh.Execute(e)
}
// Execute a textevent and add it to the undo stack
func (eh *EventHandler) Execute(t *TextEvent) {
eh.undo.Push(t)
ExecuteTextEvent(t)
}
// Undo the first event in the undo stack
func (eh *EventHandler) Undo() {
t := eh.undo.Pop()
if t == nil {
return
}
te := t.(*TextEvent)
// Modifies the text event
UndoTextEvent(te)
eh.redo.Push(t)
eh.v.cursor = te.c
}
// Redo the first event in the redo stack
func (eh *EventHandler) Redo() {
t := eh.redo.Pop()
if t == nil {
return
}
te := t.(*TextEvent)
// Modifies the text event
UndoTextEvent(te)
eh.undo.Push(t)
eh.v.cursor = te.c
}

43
stack.go Normal file
View File

@@ -0,0 +1,43 @@
package main
// Stack is a simple implementation of a LIFO stack
type Stack struct {
top *Element
size int
}
// An Element which is stored in the Stack
type Element struct {
value interface{} // All types satisfy the empty interface, so we can store anything here.
next *Element
}
// Len returns the stack's length
func (s *Stack) Len() int {
return s.size
}
// Push a new element onto the stack
func (s *Stack) Push(value interface{}) {
s.top = &Element{value, s.top}
s.size++
}
// Pop removes the top element from the stack and returns its value
// If the stack is empty, return nil
func (s *Stack) Pop() (value interface{}) {
if s.size > 0 {
value, s.top = s.top.value, s.top.next
s.size--
return
}
return nil
}
// Peek lets you see and edit the top value of the stack without popping it
func (s *Stack) Peek() *interface{} {
if s.size > 0 {
return &s.top.value
}
return nil
}

View File

@@ -22,7 +22,7 @@
- [ ] Opened with Ctrl-h
- [ ] Undo/redo
- [ ] Undo/redo stack
- [x] Undo/redo stack
- [ ] Functionality similar to nano
- [ ] Command execution

28
view.go
View File

@@ -15,6 +15,8 @@ type View struct {
width int
lineNumOffset int
eh *EventHandler
buf *Buffer
sl Statusline
@@ -46,6 +48,8 @@ func NewViewWidthHeight(buf *Buffer, s tcell.Screen, w, h int) *View {
v: v,
}
v.eh = NewEventHandler(v)
v.sl = Statusline{
v: v,
}
@@ -132,11 +136,11 @@ func (v *View) HandleEvent(event tcell.Event) int {
v.cursor.Right()
ret = 1
case tcell.KeyEnter:
v.buf.Insert(v.cursor.loc, "\n")
v.eh.Insert(v.cursor.loc, "\n")
v.cursor.Right()
ret = 2
case tcell.KeySpace:
v.buf.Insert(v.cursor.loc, " ")
v.eh.Insert(v.cursor.loc, " ")
v.cursor.Right()
ret = 2
case tcell.KeyBackspace2:
@@ -145,12 +149,20 @@ func (v *View) HandleEvent(event tcell.Event) int {
v.cursor.ResetSelection()
ret = 2
} else if v.cursor.loc > 0 {
// We have to do something a bit hacky here because we want to
// delete the line by first moving left and then deleting backwards
// but the undo redo would place the cursor in the wrong place
// So instead we move left, save the position, move back, delete
// and restore the position
v.cursor.Left()
v.buf.Remove(v.cursor.loc, v.cursor.loc+1)
cx, cy, cloc := v.cursor.x, v.cursor.y, v.cursor.loc
v.cursor.Right()
v.eh.Remove(v.cursor.loc-1, v.cursor.loc)
v.cursor.x, v.cursor.y, v.cursor.loc = cx, cy, cloc
ret = 2
}
case tcell.KeyTab:
v.buf.Insert(v.cursor.loc, "\t")
v.eh.Insert(v.cursor.loc, "\t")
v.cursor.Right()
ret = 2
case tcell.KeyCtrlS:
@@ -160,6 +172,12 @@ func (v *View) HandleEvent(event tcell.Event) int {
}
// Need to redraw the status line
ret = 1
case tcell.KeyCtrlZ:
v.eh.Undo()
ret = 2
case tcell.KeyCtrlY:
v.eh.Redo()
ret = 2
case tcell.KeyPgUp:
v.PageUp()
return 2
@@ -177,7 +195,7 @@ func (v *View) HandleEvent(event tcell.Event) int {
v.cursor.DeleteSelected()
v.cursor.ResetSelection()
}
v.buf.Insert(v.cursor.loc, string(e.Rune()))
v.eh.Insert(v.cursor.loc, string(e.Rune()))
v.cursor.Right()
ret = 2
}