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http2: make Server respect http1 Server's SetKeepAlivesEnabled
If the user is using Server.SetKeepAlivesEnabled(false), assume they have a reason and respect it. Make HTTP/2 behave like HTTP/1 (except a bit nicer, since we have GOAWAY). Updates golang/go#17717 Change-Id: I4a5ce324f0ac8653d83e75029063cd2e270a1048 Reviewed-on: https://go-review.googlesource.com/33153 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
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@@ -742,7 +742,7 @@ func (sc *serverConn) serve() {
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return
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case <-gracefulShutdownCh:
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gracefulShutdownCh = nil
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sc.goAwayIn(ErrCodeNo, 0)
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sc.startGracefulShutdown()
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case <-sc.shutdownTimerCh:
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sc.vlogf("GOAWAY close timer fired; closing conn from %v", sc.conn.RemoteAddr())
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return
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@@ -1044,6 +1044,13 @@ func (sc *serverConn) scheduleFrameWrite() {
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sc.inFrameScheduleLoop = false
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}
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// startGracefulShutdown sends a GOAWAY with ErrCodeNo to tell the
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// client we're gracefully shutting down. The connection isn't closed
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// until all current streams are done.
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func (sc *serverConn) startGracefulShutdown() {
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sc.goAwayIn(ErrCodeNo, 0)
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}
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func (sc *serverConn) goAway(code ErrCode) {
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sc.serveG.check()
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var forceCloseIn time.Duration
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@@ -1263,12 +1270,15 @@ func (sc *serverConn) closeStream(st *stream, err error) {
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} else {
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sc.curClientStreams--
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}
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if sc.curClientStreams+sc.curPushedStreams == 0 {
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sc.setConnState(http.StateIdle)
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}
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delete(sc.streams, st.id)
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if len(sc.streams) == 0 && sc.srv.IdleTimeout != 0 {
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sc.idleTimer.Reset(sc.srv.IdleTimeout)
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if len(sc.streams) == 0 {
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sc.setConnState(http.StateIdle)
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if sc.srv.IdleTimeout != 0 {
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sc.idleTimer.Reset(sc.srv.IdleTimeout)
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}
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if h1ServerKeepAlivesDisabled(sc.hs) {
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sc.startGracefulShutdown()
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}
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}
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if p := st.body; p != nil {
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// Return any buffered unread bytes worth of conn-level flow control.
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@@ -1450,7 +1460,7 @@ func (sc *serverConn) processGoAway(f *GoAwayFrame) error {
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} else {
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sc.vlogf("http2: received GOAWAY %+v, starting graceful shutdown", f)
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}
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sc.goAwayIn(ErrCodeNo, 0)
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sc.startGracefulShutdown()
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// http://tools.ietf.org/html/rfc7540#section-6.8
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// We should not create any new streams, which means we should disable push.
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sc.pushEnabled = false
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@@ -2529,7 +2539,7 @@ func (sc *serverConn) startPush(msg startPushRequest) {
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// A server that is unable to establish a new stream identifier can send a GOAWAY
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// frame so that the client is forced to open a new connection for new streams.
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if sc.maxPushPromiseID+2 >= 1<<31 {
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sc.goAwayIn(ErrCodeNo, 0)
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sc.startGracefulShutdown()
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return 0, ErrPushLimitReached
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}
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sc.maxPushPromiseID += 2
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@@ -2678,3 +2688,17 @@ func h1ServerShutdownChan(hs *http.Server) <-chan struct{} {
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// optional test hook for h1ServerShutdownChan.
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var testh1ServerShutdownChan func(hs *http.Server) <-chan struct{}
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// h1ServerKeepAlivesDisabled reports whether hs has its keep-alives
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// disabled. See comments on h1ServerShutdownChan above for why
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// the code is written this way.
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func h1ServerKeepAlivesDisabled(hs *http.Server) bool {
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var x interface{} = hs
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type I interface {
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doKeepAlives() bool
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}
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if hs, ok := x.(I); ok {
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return !hs.doKeepAlives()
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}
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return false
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}
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