Files
zyedidia.micro/cmd/micro/buffer.go
2016-04-18 10:59:41 +00:00

118 lines
2.7 KiB
Go

package main
import (
"github.com/vinzmay/go-rope"
"io/ioutil"
"strings"
)
// Buffer stores the text for files that are loaded into the text editor
// It uses a rope to efficiently store the string and contains some
// simple functions for saving and wrapper functions for modifying the rope
type Buffer struct {
// Stores the text of the buffer
r *rope.Rope
// Path to the file on disk
path string
// Name of the buffer on the status line
name string
// This is the text stored every time the buffer is saved to check if the buffer is modified
savedText string
// Provide efficient and easy access to text and lines so the rope String does not
// need to be constantly recalculated
// These variables are updated in the update() function
text string
lines []string
// Syntax highlighting rules
rules []SyntaxRule
// The buffer's filetype
filetype string
}
// NewBuffer creates a new buffer from `txt` with path and name `path`
func NewBuffer(txt, path string) *Buffer {
b := new(Buffer)
if txt == "" {
b.r = new(rope.Rope)
} else {
b.r = rope.New(txt)
}
b.path = path
b.name = path
b.savedText = txt
b.Update()
b.UpdateRules()
return b
}
// UpdateRules updates the syntax rules and filetype for this buffer
// This is called when the colorscheme changes
func (b *Buffer) UpdateRules() {
b.rules, b.filetype = GetRules(b)
}
// Update fetches the string from the rope and updates the `text` and `lines` in the buffer
func (b *Buffer) Update() {
if b.r.Len() == 0 {
b.text = ""
} else {
b.text = b.r.String()
}
b.lines = strings.Split(b.text, "\n")
}
// Save saves the buffer to its default path
func (b *Buffer) Save() error {
return b.SaveAs(b.path)
}
// SaveAs saves the buffer to a specified path (filename), creating the file if it does not exist
func (b *Buffer) SaveAs(filename string) error {
b.UpdateRules()
err := ioutil.WriteFile(filename, []byte(b.text), 0644)
if err == nil {
b.savedText = b.text
}
return err
}
// IsDirty returns whether or not the buffer has been modified compared to the one on disk
func (b *Buffer) IsDirty() bool {
return b.savedText != b.text
}
// Insert a string into the rope
func (b *Buffer) Insert(idx int, value string) {
b.r = b.r.Insert(idx, value)
b.Update()
}
// Remove a slice of the rope from start to end (exclusive)
// Returns the string that was removed
func (b *Buffer) Remove(start, end int) string {
if start < 0 {
start = 0
}
if end > b.Len() {
end = b.Len()
}
removed := b.text[start:end]
// The rope implenentation I am using wants indicies starting at 1 instead of 0
start++
end++
b.r = b.r.Delete(start, end-start)
b.Update()
return removed
}
// Len gives the length of the buffer
func (b *Buffer) Len() int {
return b.r.Len()
}