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The location counter was being updated when there was a removal in the text but it shouldn't be. Fixes #163
209 lines
4.3 KiB
Go
209 lines
4.3 KiB
Go
package main
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import (
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"time"
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dmp "github.com/sergi/go-diff/diffmatchpatch"
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)
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const (
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// Opposite and undoing events must have opposite values
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// TextEventInsert repreasents an insertion event
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TextEventInsert = 1
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// TextEventRemove represents a deletion event
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TextEventRemove = -1
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)
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// TextEvent holds data for a manipulation on some text that can be undone
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type TextEvent struct {
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C Cursor
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EventType int
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Text string
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Start Loc
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End Loc
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Time time.Time
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}
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// ExecuteTextEvent runs a text event
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func ExecuteTextEvent(t *TextEvent, buf *Buffer) {
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if t.EventType == TextEventInsert {
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buf.insert(t.Start, []byte(t.Text))
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} else if t.EventType == TextEventRemove {
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t.Text = buf.remove(t.Start, t.End)
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}
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}
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// UndoTextEvent undoes a text event
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func UndoTextEvent(t *TextEvent, buf *Buffer) {
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t.EventType = -t.EventType
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ExecuteTextEvent(t, buf)
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}
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// EventHandler executes text manipulations and allows undoing and redoing
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type EventHandler struct {
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buf *Buffer
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UndoStack *Stack
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RedoStack *Stack
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}
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// NewEventHandler returns a new EventHandler
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func NewEventHandler(buf *Buffer) *EventHandler {
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eh := new(EventHandler)
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eh.UndoStack = new(Stack)
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eh.RedoStack = new(Stack)
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eh.buf = buf
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return eh
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}
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// ApplyDiff takes a string and runs the necessary insertion and deletion events to make
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// the buffer equal to that string
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// This means that we can transform the buffer into any string and still preserve undo/redo
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// through insert and delete events
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func (eh *EventHandler) ApplyDiff(new string) {
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differ := dmp.New()
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diff := differ.DiffMain(eh.buf.String(), new, false)
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loc := eh.buf.Start()
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for _, d := range diff {
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if d.Type == dmp.DiffDelete {
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eh.Remove(loc, loc.Move(Count(d.Text), eh.buf))
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} else {
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if d.Type == dmp.DiffInsert {
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eh.Insert(loc, d.Text)
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}
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loc = loc.Move(Count(d.Text), eh.buf)
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}
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}
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}
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// Insert creates an insert text event and executes it
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func (eh *EventHandler) Insert(start Loc, text string) {
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e := &TextEvent{
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C: eh.buf.Cursor,
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EventType: TextEventInsert,
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Text: text,
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Start: start,
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Time: time.Now(),
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}
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eh.Execute(e)
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e.End = start.Move(Count(text), eh.buf)
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}
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// Remove creates a remove text event and executes it
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func (eh *EventHandler) Remove(start, end Loc) {
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e := &TextEvent{
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C: eh.buf.Cursor,
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EventType: TextEventRemove,
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Start: start,
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End: end,
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Time: time.Now(),
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}
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eh.Execute(e)
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}
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// Replace deletes from start to end and replaces it with the given string
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func (eh *EventHandler) Replace(start, end Loc, replace string) {
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eh.Remove(start, end)
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eh.Insert(start, replace)
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}
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// Execute a textevent and add it to the undo stack
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func (eh *EventHandler) Execute(t *TextEvent) {
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if eh.RedoStack.Len() > 0 {
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eh.RedoStack = new(Stack)
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}
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eh.UndoStack.Push(t)
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ExecuteTextEvent(t, eh.buf)
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}
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// Undo the first event in the undo stack
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func (eh *EventHandler) Undo() {
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t := eh.UndoStack.Peek()
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if t == nil {
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return
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}
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startTime := t.Time.UnixNano() / int64(time.Millisecond)
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eh.UndoOneEvent()
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for {
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t = eh.UndoStack.Peek()
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if t == nil {
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return
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}
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if startTime-(t.Time.UnixNano()/int64(time.Millisecond)) > undoThreshold {
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return
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}
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startTime = t.Time.UnixNano() / int64(time.Millisecond)
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eh.UndoOneEvent()
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}
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}
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// UndoOneEvent undoes one event
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func (eh *EventHandler) UndoOneEvent() {
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// This event should be undone
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// Pop it off the stack
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t := eh.UndoStack.Pop()
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if t == nil {
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return
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}
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// Undo it
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// Modifies the text event
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UndoTextEvent(t, eh.buf)
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// Set the cursor in the right place
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teCursor := t.C
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t.C = eh.buf.Cursor
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eh.buf.Cursor.Goto(teCursor)
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// Push it to the redo stack
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eh.RedoStack.Push(t)
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}
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// Redo the first event in the redo stack
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func (eh *EventHandler) Redo() {
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t := eh.RedoStack.Peek()
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if t == nil {
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return
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}
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startTime := t.Time.UnixNano() / int64(time.Millisecond)
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eh.RedoOneEvent()
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for {
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t = eh.RedoStack.Peek()
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if t == nil {
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return
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}
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if (t.Time.UnixNano()/int64(time.Millisecond))-startTime > undoThreshold {
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return
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}
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eh.RedoOneEvent()
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}
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}
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// RedoOneEvent redoes one event
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func (eh *EventHandler) RedoOneEvent() {
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t := eh.RedoStack.Pop()
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if t == nil {
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return
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}
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// Modifies the text event
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UndoTextEvent(t, eh.buf)
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teCursor := t.C
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t.C = eh.buf.Cursor
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eh.buf.Cursor.Goto(teCursor)
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eh.UndoStack.Push(t)
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}
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