Files
zyedidia.micro/cmd/micro/views/splits.go
2019-01-04 17:40:56 -05:00

355 lines
6.3 KiB
Go

package views
import (
"fmt"
"strings"
)
type SplitType uint8
const (
STVert = 0
STHoriz = 1
STUndef = 2
)
var idcounter uint64
func NewID() uint64 {
idcounter++
return idcounter
}
type View struct {
X, Y int
W, H int
}
type Node struct {
View
kind SplitType
parent *Node
children []*Node
// Nodes can be marked as non resizable if they shouldn't be rescaled
// when the terminal window is resized or when a new split is added
// Only the splits on the edges of the screen can be marked as non resizable
canResize bool
// A node may also be marked with proportional scaling. This means that when
// the window is resized the split maintains its proportions
propScale bool
id uint64
}
func (n *Node) ID() uint64 {
if n.IsLeaf() {
return n.id
}
return 0
}
func (n *Node) CanResize() bool {
return n.canResize
}
func (n *Node) PropScale() bool {
return n.propScale
}
func (n *Node) SetResize(b bool) {
n.canResize = b
}
func (n *Node) SetPropScale(b bool) {
n.propScale = b
}
func (n *Node) GetView() View {
return n.View
}
func (n *Node) SetView(v View) {
n.X, n.Y, n.W, n.H = v.X, v.Y, v.W, v.H
}
func (n *Node) GetNode(id uint64) *Node {
if n.id == id && n.IsLeaf() {
return n
}
for _, c := range n.children {
if c.id == id && c.IsLeaf() {
return c
}
gc := c.GetNode(id)
if gc != nil {
return gc
}
}
return nil
}
func NewNode(kind SplitType, x, y, w, h int, parent *Node, id uint64) *Node {
n := new(Node)
n.kind = kind
n.canResize = true
n.propScale = true
n.X, n.Y, n.W, n.H = x, y, w, h
n.children = make([]*Node, 0)
n.parent = parent
n.id = id
return n
}
func NewRoot(x, y, w, h int) *Node {
n1 := NewNode(STUndef, x, y, w, h, nil, NewID())
return n1
}
func (n *Node) IsLeaf() bool {
return len(n.children) == 0
}
func (n *Node) vResizeSplit(i int, size int) bool {
if i < 0 || i >= len(n.children)-1 {
return false
}
v1, v2 := n.children[i].GetView(), n.children[i+1].GetView()
toth := v1.H + v2.H
if size >= toth {
return false
}
v1.H, v2.H = size, toth-size
v2.Y = size
n.children[i].SetView(v1)
n.children[i+1].SetView(v2)
return true
}
func (n *Node) hResizeSplit(i int, size int) bool {
if i < 0 || i >= len(n.children)-1 {
return false
}
v1, v2 := n.children[i].GetView(), n.children[i+1].GetView()
totw := v1.W + v2.W
if size >= totw {
return false
}
v1.W, v2.W = size, totw-size
v2.X = size
n.children[i].SetView(v1)
n.children[i+1].SetView(v2)
return true
}
func (n *Node) ResizeSplit(size int) bool {
ind := 0
for i, c := range n.parent.children {
if c.id == n.id {
ind = i
}
}
if n.parent.kind == STVert {
return n.parent.vResizeSplit(ind, size)
}
return n.parent.hResizeSplit(ind, size)
}
func (n *Node) vVSplit(right bool) uint64 {
ind := 0
for i, c := range n.parent.children {
if c.id == n.id {
ind = i
}
}
return n.parent.hVSplit(ind, right)
}
func (n *Node) hHSplit(bottom bool) uint64 {
ind := 0
for i, c := range n.parent.children {
if c.id == n.id {
ind = i
}
}
return n.parent.vHSplit(ind, bottom)
}
func (n *Node) vHSplit(i int, right bool) uint64 {
if n.IsLeaf() {
newid := NewID()
hn1 := NewNode(STHoriz, n.X, n.Y, n.W, n.H/2, n, n.id)
hn2 := NewNode(STHoriz, n.X, n.Y+hn1.H, n.W, n.H/2, n, newid)
if !right {
hn1.id, hn2.id = hn2.id, hn1.id
}
n.children = append(n.children, hn1, hn2)
return newid
} else {
numr := 0
numnr := 0
nonrh := 0
for _, c := range n.children {
view := c.GetView()
if !c.CanResize() {
nonrh += view.H
numnr++
} else {
numr++
}
}
// if there are no resizable splits make them all resizable
if numr == 0 {
numr = numnr
}
height := (n.H - nonrh) / (numr + 1)
newid := NewID()
hn := NewNode(STHoriz, n.X, 0, n.W, height, n, newid)
n.children = append(n.children, nil)
inspos := i
if right {
inspos++
}
copy(n.children[inspos+1:], n.children[inspos:])
n.children[inspos] = hn
y := 0
for _, c := range n.children {
view := c.GetView()
if c.CanResize() {
view.H = height
view.Y = y
} else {
view.Y = y
}
y += view.H
c.SetView(view)
}
return newid
}
}
func (n *Node) hVSplit(i int, right bool) uint64 {
if n.IsLeaf() {
newid := NewID()
vn1 := NewNode(STVert, n.X, n.Y, n.W/2, n.H, n, n.id)
vn2 := NewNode(STVert, n.X+vn1.W, n.Y, n.W/2, n.H, n, newid)
if !right {
vn1.id, vn2.id = vn2.id, vn1.id
}
n.children = append(n.children, vn1, vn2)
return newid
} else {
numr := 0
numnr := 0
nonrw := 0
for _, c := range n.children {
view := c.GetView()
if !c.CanResize() {
nonrw += view.W
numnr++
} else {
numr++
}
}
// if there are no resizable splits make them all resizable
if numr == 0 {
numr = numnr
}
width := (n.W - nonrw) / (numr + 1)
newid := NewID()
vn := NewNode(STVert, 0, n.Y, width, n.H, n, newid)
n.children = append(n.children, nil)
inspos := i
if right {
inspos++
}
copy(n.children[inspos+1:], n.children[inspos:])
n.children[inspos] = vn
x := 0
for _, c := range n.children {
view := c.GetView()
if c.CanResize() {
view.W = width
view.X = x
} else {
view.X = x
}
x += view.W
c.SetView(view)
}
return newid
}
}
func (n *Node) HSplit(bottom bool) uint64 {
if !n.IsLeaf() {
return 0
}
if n.kind == STUndef {
n.kind = STVert
}
if n.kind == STVert {
return n.vHSplit(0, bottom)
}
return n.hHSplit(bottom)
}
func (n *Node) VSplit(right bool) uint64 {
if !n.IsLeaf() {
return 0
}
if n.kind == STUndef {
n.kind = STHoriz
}
if n.kind == STVert {
return n.vVSplit(right)
}
return n.hVSplit(0, right)
}
func (n *Node) Resize(w, h int) {
propW, propH := float64(w)/float64(n.W), float64(h)/float64(n.H)
x, y := n.X, n.Y
for _, c := range n.children {
cW := int(float64(c.W) * propW)
cH := int(float64(c.H) * propH)
c.Resize(cW, cH)
c.X = x
c.Y = y
if n.kind == STHoriz {
x += cW
} else {
y += cH
}
}
n.W, n.H = w, h
}
func (n *Node) Unsplit() {
}
func (n *Node) String() string {
var strf func(n *Node, ident int) string
strf = func(n *Node, ident int) string {
marker := "|"
if n.kind == STHoriz {
marker = "-"
}
str := fmt.Sprint(strings.Repeat("\t", ident), marker, n.View, n.id)
if n.IsLeaf() {
str += "🍁"
}
str += "\n"
for _, c := range n.children {
str += strf(c, ident+1)
}
return str
}
return strf(n, 0)
}