Files
zyedidia.micro/cmd/micro/eventhandler.go
Zachary Yedidia 21840d3ffe Make cursor movement automatic on insert + remove
This changes the behavior of cursor movement so that all cursors are
adjusted when a change is made to the buffer. Cursors don't have to be
manually moved after calling Insert or Remove, those functions will move
the cursor properly on their own.

This should fix issues 1-3 mentioned in the multiple cursors discussion.

Ref #5
2017-06-15 18:52:51 -04:00

267 lines
5.8 KiB
Go

package main
import (
"strings"
"time"
dmp "github.com/sergi/go-diff/diffmatchpatch"
"github.com/yuin/gopher-lua"
)
const (
// Opposite and undoing events must have opposite values
// TextEventInsert represents an insertion event
TextEventInsert = 1
// TextEventRemove represents a deletion event
TextEventRemove = -1
// TextEventReplace represents a replace event
TextEventReplace = 0
)
// TextEvent holds data for a manipulation on some text that can be undone
type TextEvent struct {
C Cursor
EventType int
Deltas []Delta
Time time.Time
}
type Delta struct {
Text string
Start Loc
End Loc
}
// ExecuteTextEvent runs a text event
func ExecuteTextEvent(t *TextEvent, buf *Buffer) {
if t.EventType == TextEventInsert {
for _, d := range t.Deltas {
buf.insert(d.Start, []byte(d.Text))
}
} else if t.EventType == TextEventRemove {
for i, d := range t.Deltas {
t.Deltas[i].Text = buf.remove(d.Start, d.End)
}
} else if t.EventType == TextEventReplace {
for i, d := range t.Deltas {
t.Deltas[i].Text = buf.remove(d.Start, d.End)
buf.insert(d.Start, []byte(d.Text))
}
}
}
// UndoTextEvent undoes a text event
func UndoTextEvent(t *TextEvent, buf *Buffer) {
t.EventType = -t.EventType
ExecuteTextEvent(t, buf)
}
// EventHandler executes text manipulations and allows undoing and redoing
type EventHandler struct {
buf *Buffer
UndoStack *Stack
RedoStack *Stack
}
// NewEventHandler returns a new EventHandler
func NewEventHandler(buf *Buffer) *EventHandler {
eh := new(EventHandler)
eh.UndoStack = new(Stack)
eh.RedoStack = new(Stack)
eh.buf = buf
return eh
}
// ApplyDiff takes a string and runs the necessary insertion and deletion events to make
// the buffer equal to that string
// This means that we can transform the buffer into any string and still preserve undo/redo
// through insert and delete events
func (eh *EventHandler) ApplyDiff(new string) {
differ := dmp.New()
diff := differ.DiffMain(eh.buf.String(), new, false)
loc := eh.buf.Start()
for _, d := range diff {
if d.Type == dmp.DiffDelete {
eh.Remove(loc, loc.Move(Count(d.Text), eh.buf))
} else {
if d.Type == dmp.DiffInsert {
eh.Insert(loc, d.Text)
}
loc = loc.Move(Count(d.Text), eh.buf)
}
}
}
// Insert creates an insert text event and executes it
func (eh *EventHandler) Insert(start Loc, text string) {
e := &TextEvent{
C: eh.buf.Cursor,
EventType: TextEventInsert,
Deltas: []Delta{Delta{text, start, Loc{0, 0}}},
Time: time.Now(),
}
eh.Execute(e)
e.Deltas[0].End = start.Move(Count(text), eh.buf)
end := e.Deltas[0].End
for _, c := range eh.buf.cursors {
if start.Y != end.Y && c.GreaterThan(start) {
c.Loc.Y += end.Y - start.Y
} else if c.Y == start.Y && c.GreaterEqual(start) {
c.Loc = c.Move(Count(text), eh.buf)
}
c.LastVisualX = c.GetVisualX()
}
}
// Remove creates a remove text event and executes it
func (eh *EventHandler) Remove(start, end Loc) {
e := &TextEvent{
C: eh.buf.Cursor,
EventType: TextEventRemove,
Deltas: []Delta{Delta{"", start, end}},
Time: time.Now(),
}
eh.Execute(e)
for _, c := range eh.buf.cursors {
if start.Y != end.Y && c.GreaterThan(end) {
c.Loc.Y -= end.Y - start.Y
} else if c.Y == end.Y && c.GreaterEqual(end) {
// TermMessage(start, end)
c.Loc = c.Move(-Diff(start, end, eh.buf), eh.buf)
// c.Loc = c.Move(ToCharPos(start, eh.buf)-ToCharPos(end, eh.buf), eh.buf)
}
c.LastVisualX = c.GetVisualX()
}
}
// MultipleReplace creates an multiple insertions executes them
func (eh *EventHandler) MultipleReplace(deltas []Delta) {
e := &TextEvent{
C: eh.buf.Cursor,
EventType: TextEventReplace,
Deltas: deltas,
Time: time.Now(),
}
eh.Execute(e)
}
// Replace deletes from start to end and replaces it with the given string
func (eh *EventHandler) Replace(start, end Loc, replace string) {
eh.Remove(start, end)
eh.Insert(start, replace)
}
// Execute a textevent and add it to the undo stack
func (eh *EventHandler) Execute(t *TextEvent) {
if eh.RedoStack.Len() > 0 {
eh.RedoStack = new(Stack)
}
eh.UndoStack.Push(t)
for pl := range loadedPlugins {
ret, err := Call(pl+".onBeforeTextEvent", t)
if err != nil && !strings.HasPrefix(err.Error(), "function does not exist") {
TermMessage(err)
}
if val, ok := ret.(lua.LBool); ok && val == lua.LFalse {
return
}
}
ExecuteTextEvent(t, eh.buf)
}
// Undo the first event in the undo stack
func (eh *EventHandler) Undo() {
t := eh.UndoStack.Peek()
if t == nil {
return
}
startTime := t.Time.UnixNano() / int64(time.Millisecond)
eh.UndoOneEvent()
for {
t = eh.UndoStack.Peek()
if t == nil {
return
}
if startTime-(t.Time.UnixNano()/int64(time.Millisecond)) > undoThreshold {
return
}
startTime = t.Time.UnixNano() / int64(time.Millisecond)
eh.UndoOneEvent()
}
}
// UndoOneEvent undoes one event
func (eh *EventHandler) UndoOneEvent() {
// This event should be undone
// Pop it off the stack
t := eh.UndoStack.Pop()
if t == nil {
return
}
// Undo it
// Modifies the text event
UndoTextEvent(t, eh.buf)
// Set the cursor in the right place
teCursor := t.C
t.C = eh.buf.Cursor
eh.buf.Cursor.Goto(teCursor)
// Push it to the redo stack
eh.RedoStack.Push(t)
}
// Redo the first event in the redo stack
func (eh *EventHandler) Redo() {
t := eh.RedoStack.Peek()
if t == nil {
return
}
startTime := t.Time.UnixNano() / int64(time.Millisecond)
eh.RedoOneEvent()
for {
t = eh.RedoStack.Peek()
if t == nil {
return
}
if (t.Time.UnixNano()/int64(time.Millisecond))-startTime > undoThreshold {
return
}
eh.RedoOneEvent()
}
}
// RedoOneEvent redoes one event
func (eh *EventHandler) RedoOneEvent() {
t := eh.RedoStack.Pop()
if t == nil {
return
}
// Modifies the text event
UndoTextEvent(t, eh.buf)
teCursor := t.C
t.C = eh.buf.Cursor
eh.buf.Cursor.Goto(teCursor)
eh.UndoStack.Push(t)
}