package main import ( "io/ioutil" ) var loadedPlugins []string func LoadPlugins() { files, _ := ioutil.ReadDir(configDir + "/plugins") for _, plugin := range files { if plugin.IsDir() { pluginName := plugin.Name() files, _ := ioutil.ReadDir(configDir + "/plugins/" + pluginName) for _, f := range files { if f.Name() == pluginName+".lua" { if err := L.DoFile(configDir + "/plugins/" + pluginName + "/" + f.Name()); err != nil { TermMessage(err) continue } loadedPlugins = append(loadedPlugins, pluginName) } } } } }