Highlight character literals started with a single quote (').
Importantly this ensures correct highlighting for the character literal '"'.
Limitation: rust char literals contain exactly one character, however this isn't checked by the highlighter.
Closes#2160
* shellcheck as a new shell linter + runtime.go out of git control
* keep runtime.go and keep both shfmt and shellcheck since we can remove from custom conf
* Added highlighting for user-defined types
Provides automatic highlighting of user-defined types ending with either "_t" or "_T", as is seen in editors such as Nano, or within GitHub itself.
* Update cpp.yaml
Softwrap implementation enhanced to fix various issues with scrolling,
centering, relocating etc.
The main idea is simple: work not with simple line numbers but
with (Line, Row) pairs, where Line is a line number in the buffer
and Row is a visual line (a row) number within this line.
The logic remains mostly the same, but simple arithmetic operations
on line numbers are replaced with corresponding operations on
(Line, Row) pairs.
Fixes#632, #1657
Don't highlight things that don't exist, add some missing keywords,
highlight true/false/nil as constants instead of keywords, and
highlight types as types instead of constants.
- move type cast keywords into operators, since that's their syntactic function
- fix a single dot being matched as a constant.number
- add the missing caret operator
* Overall syntax highlighting improvements for C++
Most of these changes are based on the information on cppreference.com;
specifically from here: https://en.cppreference.com/w/cpp/keyword
- made `identifier` actually match any identifier
- add ~ as an operator
- add `static_assert` as a keyword (statement)
- add keywords that are interchangeable with operators as operators
- add keywords `sizeof`, `alignof` and `typeid` as operators
- add the quasi-keywords `asm`, `fortran` and `final`, `override`
- add the keyword `nullptr`
- add `_Pragma` as a preprocessor keyword
- add C++20 (concepts and modules) -related keywords
- add casting keywords
- add the keyword (specifier) `noexcept`
- remove `nothrow` (because it's not any more special than `vector` is)
- add `wchar_t` and `charXX_t` types
- add cv type keywords as `type.keyword`s
- move some fitting keywords into `type.keywords`
(mostly because they appear in/near type signatures etc.)
I didn't include coroutine-related language features,
primarily because there is no good source of information
about them other than the ISO C++ standard.
* Further changes to C++ syntax highlighting
- reverted the changes to the `identifier` regex, since most
colorschemes color it the same as `type`s and/or `statement`s
- fix the 2nd `type` regex (the word boundaries were in only two pipe-options)
- move `nullptr` back into `constant.bool`,
since it looks better in-editor this way (imo)
- add `?` as an operator
- add regexes that match all the correct number literals, and nothing else
(see https://en.cppreference.com/w/cpp/language/floating_literal)
(that is, if I haven't made a mistake)
* Python3: Add built-in object 'cls'
* Python3: Add the bitwise negation operator ~
* Python3: Add support for hexadeximal and binary numerical literals
* Python3: Rewrite '(__foo__|__bar__)' as '__(foo|bar)__', add known '__i.*__' methods
* Python3: Add __iter__ as a magic method, sort the list of magic methods
* Python3: Numerical literals: Add support for '_', disallow leading 0 for decimals
* fixup! Python3: Numerical literals: Add support for '_', disallow leading 0 for decimals
hex oct and bin have different sets of allowed digits
* Python3: Add support for floating point numbers with optional scientific notation
* Python3: stop single-line strings at EOL
* Python3: Add support for TODO and FIXME in comments
* Python3: Add support for the ^ bitwise xor operator