ClearInfo and ClearStatus actions do exactly the same thing. Let's keep
them both, for compatibility reasons (who knows how many users are using
either of the two), but at least document that there is no difference
between the two.
Return false if there is nothing to undo/redo.
This also fixes false "Undid action" and "Redid actions" infobar
messages in the case when no action was actually undone or redone.
Fix regression caused by the fix 0de16334d3 ("micro: Don't forward
nil events into the sub event handler"): even if the terminal was
started with `wait` set to false, it is not closed immediately after
it finished its job, instead it shows "Press enter to close".
The reason is that since the commit b68461cf72 ("Terminal plugin
callback support") the termpane code has been (slightly hackily) relying
on nil events as notifications to close the terminal after it finished
its job. So fix this by introducing a separate CloseTerms() function
for notifying termpanes about that, decoupled from HandleEvent() which
is for tcell events only.
Print and return error with process start in RunInteractiveShell if
process was not able to be started. Wait until enter is pressed even if
`wait` is false.
Co-authored-by: Dmitry Maluka <dmitrymaluka@gmail.com>
Saving a buffer every time without even checking if it was modified
(i.e. even when the user is not editing the buffer) is wasteful,
especially if the autosave period is set to a short value.
According to tcell documentation, Rune() should only be used for KeyRune
events. Otherwise its return value is not guaranteed and should not be
relied upon.
This fixes issue #2947: Esc key not working on Windows, since tcell
sends lone Esc key event with rune == 0 on Unix but with rune == 27
(the keycode) on Windows.
Instead of passing a single brace pair to FindMatchingBrace(), make it
traverse all brace pairs in buffer.BracePairs on its own.
This has the following advantages:
1. Makes FindMatchingBrace() easier to use, in particular much easier
to use from Lua.
2. Lets FindMatchingBrace() ensure that we use just one matching brace -
the higher-priority one. This fixes the following issues:
([foo]bar)
^
when the cursor is on `[`:
- Both `[]` and `()` pairs are highlighted, whereas the expected
behavior is that only one pair is highlighted - the one that the
JumpToMatchingBrace action would jump to.
- JumpToMatchingBrace action incorrectly jumps to `)` instead of
`]` (which should take higher priority in this case).
In contrast, with `((foo)bar)` it works correctly.
When updateDiffSync() is called asynchronously, it should lock the
line array when calling Bytes(), to prevent race if the line array is
being modified by the main goroutine in the meantime.
The callback passed to UpdateDiff() is superfluous: in the synchronous
case screen.Redraw() is not needed anyway (since the screen is redrawn
at every iteration of the main loop), and in the asynchronous case
UpdateDiff() can just call screen.Redraw() directly.
Ensure that the selection start is always before the selection end,
regardless of the direction of a mouse selection, to make
h.Cursor.Deselect() handle its `start` argument correctly.
This makes the cursor behavior after mouse selections consistent with
the cursor behavior after keyboard selections.
Fixes#3055
Previously `CursorDown` function called `Deselect` with a wrong
argument which lead to the situation when cursor was moved to the
start instead of the end of the selection
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Fix the following buggy behavior:
1. bind "<n><a>" to the Paste action in the command bar
2. open a split pane, type some text and press Ctrl-q to close it
3. answer "n" to the "Save changes before closing?" prompt
4. press Ctrl-e to open the command prompt and press "a"
-> result: instead of inserting the "a" letter, clipboard is pasted.
It is not really defined what is the meaning of this return value.
Currently this value is always true. And even if this value actually
meant something (for example, the result of the last executed action
in the chain), we should not use this value in HandleEvent(). The key
event handling logic should behave the same regardless of whether the
action triggered by this key succeeded or not.
If onBufPaneOpen callback execution fails (e.g. due to a Lua runtime
error), report this error to the user, like we do for all other Lua
callbacks, rather than silently continue working as if nothing
happened.
After reloading a file that has been externally modified, the buffer
view may become invalid: the displayed subset of lines of the file may
no longer exist, since the file may have been truncated. So relocate the
buffer view in this case.
In particular, this fixes crashes caused by out of bounds accesses to
the line array by displayBuffer() trying to display no longer existing
lines.