mirror of
https://github.com/zyedidia/micro.git
synced 2026-03-30 06:37:14 +09:00
Draw tab characters correctly
This commit is contained in:
@@ -33,7 +33,10 @@ type Char struct {
|
||||
visualLoc Loc
|
||||
realLoc Loc
|
||||
char rune
|
||||
style tcell.Style
|
||||
// The actual character that is drawn
|
||||
// This is only different from char if it's for example hidden character
|
||||
drawChar rune
|
||||
style tcell.Style
|
||||
}
|
||||
|
||||
type CellView struct {
|
||||
@@ -100,13 +103,13 @@ func (c *CellView) Draw(buf *Buffer, top, height, left, width int) {
|
||||
char := line[colN]
|
||||
|
||||
if char == '\t' {
|
||||
c.lines[viewLine][viewCol] = &Char{Loc{viewCol, viewLine}, Loc{colN, lineN}, indentchar, curStyle}
|
||||
c.lines[viewLine][viewCol] = &Char{Loc{viewCol, viewLine}, Loc{colN, lineN}, char, indentchar, curStyle}
|
||||
viewCol += tabsize - viewCol%tabsize
|
||||
} else if runewidth.RuneWidth(char) > 1 {
|
||||
c.lines[viewLine][viewCol] = &Char{Loc{viewCol, viewLine}, Loc{colN, lineN}, char, curStyle}
|
||||
c.lines[viewLine][viewCol] = &Char{Loc{viewCol, viewLine}, Loc{colN, lineN}, char, char, curStyle}
|
||||
viewCol += runewidth.RuneWidth(char)
|
||||
} else {
|
||||
c.lines[viewLine][viewCol] = &Char{Loc{viewCol, viewLine}, Loc{colN, lineN}, char, curStyle}
|
||||
c.lines[viewLine][viewCol] = &Char{Loc{viewCol, viewLine}, Loc{colN, lineN}, char, char, curStyle}
|
||||
viewCol++
|
||||
}
|
||||
colN++
|
||||
|
||||
Reference in New Issue
Block a user