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Begin tab implementation
This commit is contained in:
57
cmd/micro/display/tabbar.go
Normal file
57
cmd/micro/display/tabbar.go
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@@ -0,0 +1,57 @@
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package display
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import (
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"log"
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"github.com/zyedidia/micro/cmd/micro/config"
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"github.com/zyedidia/micro/cmd/micro/screen"
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)
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type TabWindow struct {
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Names []string
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Active int
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width int
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hscroll int
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y int
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}
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func NewTabWindow(w int, y int) *TabWindow {
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tw := new(TabWindow)
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tw.width = w
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tw.y = y
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return tw
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}
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func (w *TabWindow) Display() {
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x := -w.hscroll
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draw := func(r rune, n int) {
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for i := 0; i < n; i++ {
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screen.Screen.SetContent(x, w.y, r, nil, config.DefStyle.Reverse(true))
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x++
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log.Println(x)
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}
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}
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for i, n := range w.Names {
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if i == w.Active {
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draw('[', 1)
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}
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for _, c := range n {
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draw(c, 1)
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}
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if i == w.Active {
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draw(']', 1)
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draw(' ', 3)
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} else {
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draw(' ', 4)
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}
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if x >= w.width {
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break
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}
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}
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if x < w.width {
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draw(' ', w.width-x)
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}
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}
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