mirror of
https://github.com/zyedidia/micro.git
synced 2026-03-16 05:47:06 +09:00
Gutter message support
This commit is contained in:
@@ -1,15 +1,7 @@
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package display
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import (
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"strconv"
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"unicode/utf8"
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runewidth "github.com/mattn/go-runewidth"
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"github.com/zyedidia/micro/cmd/micro/buffer"
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"github.com/zyedidia/micro/cmd/micro/config"
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"github.com/zyedidia/micro/cmd/micro/screen"
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"github.com/zyedidia/micro/cmd/micro/util"
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"github.com/zyedidia/tcell"
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)
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type View struct {
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@@ -32,504 +24,3 @@ type Window interface {
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Resize(w, h int)
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SetActive(b bool)
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}
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// The BufWindow provides a way of displaying a certain section
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// of a buffer
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type BufWindow struct {
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*View
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// Buffer being shown in this window
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Buf *buffer.Buffer
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active bool
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sline *StatusLine
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lineHeight []int
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gutterOffset int
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}
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// NewBufWindow creates a new window at a location in the screen with a width and height
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func NewBufWindow(x, y, width, height int, buf *buffer.Buffer) *BufWindow {
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w := new(BufWindow)
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w.View = new(View)
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w.X, w.Y, w.Width, w.Height, w.Buf = x, y, width, height, buf
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w.lineHeight = make([]int, height)
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w.active = true
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w.sline = NewStatusLine(w)
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return w
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}
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func (v *View) GetView() *View {
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return v
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}
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func (v *View) SetView(view *View) {
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v = view
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}
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func (w *BufWindow) Resize(width, height int) {
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w.Width, w.Height = width, height
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w.lineHeight = make([]int, height)
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}
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func (w *BufWindow) SetActive(b bool) {
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w.active = b
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}
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func (w *BufWindow) getStartInfo(n, lineN int) ([]byte, int, int, *tcell.Style) {
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tabsize := util.IntOpt(w.Buf.Settings["tabsize"])
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width := 0
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bloc := buffer.Loc{0, lineN}
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b := w.Buf.LineBytes(lineN)
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curStyle := config.DefStyle
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var s *tcell.Style
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for len(b) > 0 {
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r, size := utf8.DecodeRune(b)
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curStyle, found := w.getStyle(curStyle, bloc, r)
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if found {
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s = &curStyle
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}
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w := 0
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switch r {
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case '\t':
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ts := tabsize - (width % tabsize)
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w = ts
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default:
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w = runewidth.RuneWidth(r)
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}
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if width+w > n {
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return b, n - width, bloc.X, s
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}
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width += w
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b = b[size:]
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bloc.X++
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}
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return b, n - width, bloc.X, s
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}
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// Clear resets all cells in this window to the default style
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func (w *BufWindow) Clear() {
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for y := 0; y < w.Height; y++ {
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for x := 0; x < w.Width; x++ {
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screen.Screen.SetContent(w.X+x, w.Y+y, ' ', nil, config.DefStyle)
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}
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}
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}
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// Bottomline returns the line number of the lowest line in the view
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// You might think that this is obviously just v.StartLine + v.Height
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// but if softwrap is enabled things get complicated since one buffer
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// line can take up multiple lines in the view
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func (w *BufWindow) Bottomline() int {
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// b := w.Buf
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// TODO: possible non-softwrap optimization
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// if !b.Settings["softwrap"].(bool) {
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// return w.StartLine + w.Height
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// }
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prev := 0
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for _, l := range w.lineHeight {
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if l >= prev {
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prev = l
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} else {
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break
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}
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}
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return prev
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}
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// Relocate moves the view window so that the cursor is in view
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// This is useful if the user has scrolled far away, and then starts typing
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// Returns true if the window location is moved
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func (w *BufWindow) Relocate() bool {
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b := w.Buf
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height := w.Bottomline() + 1 - w.StartLine
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ret := false
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activeC := w.Buf.GetActiveCursor()
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cy := activeC.Y
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scrollmargin := int(b.Settings["scrollmargin"].(float64))
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if cy < w.StartLine+scrollmargin && cy > scrollmargin-1 {
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w.StartLine = cy - scrollmargin
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ret = true
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} else if cy < w.StartLine {
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w.StartLine = cy
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ret = true
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}
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if cy > w.StartLine+height-1-scrollmargin && cy < b.LinesNum()-scrollmargin {
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w.StartLine = cy - height + 1 + scrollmargin
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ret = true
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} else if cy >= b.LinesNum()-scrollmargin && cy >= height {
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w.StartLine = b.LinesNum() - height
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ret = true
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}
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// horizontal relocation (scrolling)
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if !b.Settings["softwrap"].(bool) {
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cx := activeC.GetVisualX()
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if cx < w.StartCol {
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w.StartCol = cx
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ret = true
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}
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if cx+w.gutterOffset+1 > w.StartCol+w.Width {
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w.StartCol = cx - w.Width + w.gutterOffset + 1
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ret = true
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}
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}
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return ret
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}
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func (w *BufWindow) GetMouseLoc(svloc buffer.Loc) buffer.Loc {
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b := w.Buf
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// TODO: possible non-softwrap optimization
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// if !b.Settings["softwrap"].(bool) {
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// l := b.LineBytes(svloc.Y)
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// return buffer.Loc{b.GetActiveCursor().GetCharPosInLine(l, svloc.X), svloc.Y}
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// }
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bufHeight := w.Height
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if b.Settings["statusline"].(bool) {
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bufHeight--
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}
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// We need to know the string length of the largest line number
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// so we can pad appropriately when displaying line numbers
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maxLineNumLength := len(strconv.Itoa(b.LinesNum()))
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tabsize := int(b.Settings["tabsize"].(float64))
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softwrap := b.Settings["softwrap"].(bool)
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// this represents the current draw position
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// within the current window
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vloc := buffer.Loc{X: 0, Y: 0}
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// this represents the current draw position in the buffer (char positions)
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bloc := buffer.Loc{X: -1, Y: w.StartLine}
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for vloc.Y = 0; vloc.Y < bufHeight; vloc.Y++ {
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vloc.X = 0
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if b.Settings["ruler"].(bool) {
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vloc.X += maxLineNumLength + 1
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}
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line := b.LineBytes(bloc.Y)
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line, nColsBeforeStart, bslice := util.SliceVisualEnd(line, w.StartCol, tabsize)
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bloc.X = bslice
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draw := func() {
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if nColsBeforeStart <= 0 {
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vloc.X++
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}
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nColsBeforeStart--
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}
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w.lineHeight[vloc.Y] = bloc.Y
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totalwidth := w.StartCol - nColsBeforeStart
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if svloc.X <= vloc.X+w.X && vloc.Y+w.Y == svloc.Y {
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return bloc
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}
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for len(line) > 0 {
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if vloc.X+w.X == svloc.X && vloc.Y+w.Y == svloc.Y {
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return bloc
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}
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r, size := utf8.DecodeRune(line)
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draw()
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width := 0
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switch r {
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case '\t':
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ts := tabsize - (totalwidth % tabsize)
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width = ts
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default:
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width = runewidth.RuneWidth(r)
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}
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// Draw any extra characters either spaces for tabs or @ for incomplete wide runes
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if width > 1 {
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for i := 1; i < width; i++ {
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if vloc.X+w.X == svloc.X && vloc.Y+w.Y == svloc.Y {
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return bloc
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}
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draw()
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}
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}
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bloc.X++
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line = line[size:]
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totalwidth += width
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// If we reach the end of the window then we either stop or we wrap for softwrap
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if vloc.X >= w.Width {
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if !softwrap {
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break
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} else {
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vloc.Y++
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if vloc.Y >= bufHeight {
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break
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}
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vloc.X = 0
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w.lineHeight[vloc.Y] = bloc.Y
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// This will draw an empty line number because the current line is wrapped
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vloc.X += maxLineNumLength + 1
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}
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}
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}
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if vloc.Y+w.Y == svloc.Y {
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return bloc
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}
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bloc.X = w.StartCol
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bloc.Y++
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if bloc.Y >= b.LinesNum() {
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break
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}
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}
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return buffer.Loc{}
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}
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func (w *BufWindow) drawLineNum(lineNumStyle tcell.Style, softwrapped bool, maxLineNumLength int, vloc *buffer.Loc, bloc *buffer.Loc) {
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lineNum := strconv.Itoa(bloc.Y + 1)
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// Write the spaces before the line number if necessary
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for i := 0; i < maxLineNumLength-len(lineNum); i++ {
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screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, ' ', nil, lineNumStyle)
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vloc.X++
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}
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// Write the actual line number
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for _, ch := range lineNum {
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if softwrapped {
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screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, ' ', nil, lineNumStyle)
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} else {
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screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, ch, nil, lineNumStyle)
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}
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vloc.X++
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}
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// Write the extra space
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screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, ' ', nil, lineNumStyle)
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vloc.X++
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}
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// getStyle returns the highlight style for the given character position
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// If there is no change to the current highlight style it just returns that
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func (w *BufWindow) getStyle(style tcell.Style, bloc buffer.Loc, r rune) (tcell.Style, bool) {
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if group, ok := w.Buf.Match(bloc.Y)[bloc.X]; ok {
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s := config.GetColor(group.String())
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return s, true
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}
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return style, false
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}
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func (w *BufWindow) showCursor(x, y int, main bool) {
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if w.active {
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if main {
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screen.Screen.ShowCursor(x, y)
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} else {
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r, _, _, _ := screen.Screen.GetContent(x, y)
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screen.Screen.SetContent(x, y, r, nil, config.DefStyle.Reverse(true))
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}
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}
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}
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// displayBuffer draws the buffer being shown in this window on the screen.Screen
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func (w *BufWindow) displayBuffer() {
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b := w.Buf
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bufHeight := w.Height
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if b.Settings["statusline"].(bool) {
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bufHeight--
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}
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// TODO: Rehighlighting
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start := w.StartLine
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if b.Settings["syntax"].(bool) && b.SyntaxDef != nil {
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if start > 0 && b.Rehighlight(start-1) {
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b.Highlighter.ReHighlightLine(b, start-1)
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b.SetRehighlight(start-1, false)
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}
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b.Highlighter.ReHighlightStates(b, start)
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b.Highlighter.HighlightMatches(b, w.StartLine, w.StartLine+bufHeight)
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}
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lineNumStyle := config.DefStyle
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if style, ok := config.Colorscheme["line-number"]; ok {
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lineNumStyle = style
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}
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curNumStyle := config.DefStyle
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if style, ok := config.Colorscheme["current-line-number"]; ok {
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curNumStyle = style
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}
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// We need to know the string length of the largest line number
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// so we can pad appropriately when displaying line numbers
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maxLineNumLength := len(strconv.Itoa(b.LinesNum()))
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tabsize := int(b.Settings["tabsize"].(float64))
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softwrap := b.Settings["softwrap"].(bool)
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// this represents the current draw position
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// within the current window
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vloc := buffer.Loc{X: 0, Y: 0}
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// this represents the current draw position in the buffer (char positions)
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bloc := buffer.Loc{X: -1, Y: w.StartLine}
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cursors := b.GetCursors()
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curStyle := config.DefStyle
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for vloc.Y = 0; vloc.Y < bufHeight; vloc.Y++ {
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vloc.X = 0
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if b.Settings["ruler"].(bool) {
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s := lineNumStyle
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for _, c := range cursors {
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if bloc.Y == c.Y && w.active {
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s = curNumStyle
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break
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}
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}
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w.drawLineNum(s, false, maxLineNumLength, &vloc, &bloc)
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}
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w.gutterOffset = vloc.X
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line, nColsBeforeStart, bslice, startStyle := w.getStartInfo(w.StartCol, bloc.Y)
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if startStyle != nil {
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curStyle = *startStyle
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}
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bloc.X = bslice
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draw := func(r rune, style tcell.Style, showcursor bool) {
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if nColsBeforeStart <= 0 {
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for _, c := range cursors {
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if c.HasSelection() &&
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(bloc.GreaterEqual(c.CurSelection[0]) && bloc.LessThan(c.CurSelection[1]) ||
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bloc.LessThan(c.CurSelection[0]) && bloc.GreaterEqual(c.CurSelection[1])) {
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// The current character is selected
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style = config.DefStyle.Reverse(true)
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if s, ok := config.Colorscheme["selection"]; ok {
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style = s
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}
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}
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if b.Settings["cursorline"].(bool) && w.active &&
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!c.HasSelection() && c.Y == bloc.Y {
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if s, ok := config.Colorscheme["cursor-line"]; ok {
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fg, _, _ := s.Decompose()
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style = style.Background(fg)
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}
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}
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}
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screen.Screen.SetContent(w.X+vloc.X, w.Y+vloc.Y, r, nil, style)
|
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if showcursor {
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for _, c := range cursors {
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if c.X == bloc.X && c.Y == bloc.Y && !c.HasSelection() {
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w.showCursor(w.X+vloc.X, w.Y+vloc.Y, c.Num == 0)
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}
|
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}
|
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}
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vloc.X++
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}
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nColsBeforeStart--
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}
|
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|
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w.lineHeight[vloc.Y] = bloc.Y
|
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|
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totalwidth := w.StartCol - nColsBeforeStart
|
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for len(line) > 0 {
|
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r, size := utf8.DecodeRune(line)
|
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curStyle, _ = w.getStyle(curStyle, bloc, r)
|
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|
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draw(r, curStyle, true)
|
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|
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width := 0
|
||||
|
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char := ' '
|
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switch r {
|
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case '\t':
|
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ts := tabsize - (totalwidth % tabsize)
|
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width = ts
|
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default:
|
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width = runewidth.RuneWidth(r)
|
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char = '@'
|
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}
|
||||
|
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// Draw any extra characters either spaces for tabs or @ for incomplete wide runes
|
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if width > 1 {
|
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for i := 1; i < width; i++ {
|
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draw(char, curStyle, false)
|
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}
|
||||
}
|
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bloc.X++
|
||||
line = line[size:]
|
||||
|
||||
totalwidth += width
|
||||
|
||||
// If we reach the end of the window then we either stop or we wrap for softwrap
|
||||
if vloc.X >= w.Width {
|
||||
if !softwrap {
|
||||
break
|
||||
} else {
|
||||
vloc.Y++
|
||||
if vloc.Y >= bufHeight {
|
||||
break
|
||||
}
|
||||
vloc.X = 0
|
||||
w.lineHeight[vloc.Y] = bloc.Y
|
||||
// This will draw an empty line number because the current line is wrapped
|
||||
w.drawLineNum(lineNumStyle, true, maxLineNumLength, &vloc, &bloc)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for _, c := range cursors {
|
||||
if b.Settings["cursorline"].(bool) && w.active &&
|
||||
!c.HasSelection() && c.Y == bloc.Y {
|
||||
style := config.DefStyle
|
||||
if s, ok := config.Colorscheme["cursor-line"]; ok {
|
||||
fg, _, _ := s.Decompose()
|
||||
style = style.Background(fg)
|
||||
}
|
||||
for i := vloc.X; i < w.Width; i++ {
|
||||
screen.Screen.SetContent(i+w.X, vloc.Y+w.Y, ' ', nil, style)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for _, c := range cursors {
|
||||
if c.X == bloc.X && c.Y == bloc.Y && !c.HasSelection() {
|
||||
w.showCursor(w.X+vloc.X, w.Y+vloc.Y, c.Num == 0)
|
||||
}
|
||||
}
|
||||
|
||||
bloc.X = w.StartCol
|
||||
bloc.Y++
|
||||
if bloc.Y >= b.LinesNum() {
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (w *BufWindow) displayStatusLine() {
|
||||
w.sline.Display()
|
||||
}
|
||||
|
||||
// Display displays the buffer and the statusline
|
||||
func (w *BufWindow) Display() {
|
||||
w.displayBuffer()
|
||||
w.displayStatusLine()
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user