Add converted syntax files

This commit is contained in:
Zachary Yedidia
2017-03-21 14:55:22 -04:00
parent fa7f89a400
commit b977bf5cca
104 changed files with 1807 additions and 1233 deletions

View File

@@ -1,26 +1,23 @@
filetype: glsl
detect:
detect:
filename: "\\.(frag|vert|fp|vp|glsl)$"
rules:
- identifier: "[A-Za-z_][A-Za-z0-9_]*[[:space:]]*[()]"
- type: "\\<(void|bool|bvec2|bvec3|bvec4|int|ivec2|ivec3|ivec4|float|vec2|vec3|vec4|mat2|mat3|mat4|struct|sampler1D|sampler2D|sampler3D|samplerCUBE|sampler1DShadow|sampler2DShadow)\\>"
- statement: "\\<gl_(DepthRangeParameters|PointParameters|MaterialParameters|LightSourceParameters|LightModelParameters|LightModelProducts|LightProducts|FogParameters)\\>"
- statement: "\\<(const|attribute|varying|uniform|in|out|inout|if|else|return|discard|while|for|do)\\>"
- statement: "\\<(break|continue)\\>"
- constant: "\\<(true|false)\\>"
- statement: "[-+/*=<>?:!~%&|^]"
- constant.number: "\\<([0-9]+|0x[0-9a-fA-F]*)\\>"
- comment:
start: "//"
end: "$"
rules:
- todo: "TODO:?"
- identifier.class: "[A-Za-z_][A-Za-z0-9_]*[[:space:]]*[()]"
- type: "\\b(void|bool|bvec2|bvec3|bvec4|int|ivec2|ivec3|ivec4|float|vec2|vec3|vec4|mat2|mat3|mat4|struct|sampler1D|sampler2D|sampler3D|samplerCUBE|sampler1DShadow|sampler2DShadow)\\b"
- identifier: "\\bgl_(DepthRangeParameters|PointParameters|MaterialParameters|LightSourceParameters|LightModelParameters|LightModelProducts|LightProducts|FogParameters)\\b"
- statement: "\\b(const|attribute|varying|uniform|in|out|inout|if|else|discard|while|for|do)\\b"
- special: "\\b(break|continue|return)\\b"
- constant.bool: "\\b(true|false)\\b"
- symbol.operator: "[\\-+/*=<>?:!~%&|^]"
- constant.number: "\\b([0-9]+|0x[0-9a-fA-F]*)\\b"
- comment: "(^|[[:space:]])//.*"
- comment:
start: "/\\*"
end: "\\*/"
rules:
- todo: "TODO:?"
rules: []
- todo: "TODO:?"
- indent-char.whitespace: "[[:space:]]+$"
- indent-char: " + +| + +"