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Reorganize file structure
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@@ -1,40 +1,38 @@
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package main
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import "time"
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import (
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"github.com/zyedidia/tcell"
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)
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// The ActionHandler connects the buffer and the window
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// It provides a cursor (or multiple) and defines a set of actions
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// that can be taken on the buffer
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// The ActionHandler can access the window for necessary info about
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// visual positions for mouse clicks and scrolling
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type ActionHandler struct {
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Buf *Buffer
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Win *Window
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type Event interface{}
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// Since tcell doesn't differentiate between a mouse release event
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// and a mouse move event with no keys pressed, we need to keep
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// track of whether or not the mouse was pressed (or not released) last event to determine
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// mouse release events
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mouseReleased bool
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// We need to keep track of insert key press toggle
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isOverwriteMode bool
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// This stores when the last click was
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// This is useful for detecting double and triple clicks
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lastClickTime time.Time
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lastLoc Loc
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// lastCutTime stores when the last ctrl+k was issued.
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// It is used for clearing the clipboard to replace it with fresh cut lines.
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lastCutTime time.Time
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// freshClip returns true if the clipboard has never been pasted.
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freshClip bool
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// Was the last mouse event actually a double click?
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// Useful for detecting triple clicks -- if a double click is detected
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// but the last mouse event was actually a double click, it's a triple click
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doubleClick bool
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// Same here, just to keep track for mouse move events
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tripleClick bool
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// RawEvent is simply an escape code
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// We allow users to directly bind escape codes
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// to get around some of a limitations of terminals
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type RawEvent struct {
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esc string
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}
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// KeyEvent is a key event containing a key code,
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// some possible modifiers (alt, ctrl, etc...) and
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// a rune if it was simply a character press
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// Note: to be compatible with tcell events,
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// for ctrl keys r=code
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type KeyEvent struct {
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code tcell.Key
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mod tcell.ModMask
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r rune
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}
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// MouseEvent is a mouse event with a mouse button and
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// any possible key modifiers
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type MouseEvent struct {
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btn tcell.ButtonMask
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mod tcell.ModMask
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}
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// An ActionHandler will take a tcell event and execute it
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// appropriately
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type ActionHandler interface {
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HandleEvent(tcell.Event)
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}
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