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Add brace highlighting
Use the 'matchbrace' option which is off by default. Ref #853
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@@ -630,3 +630,58 @@ func (b *Buffer) clearCursors() {
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b.UpdateCursors()
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b.Cursor.ResetSelection()
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}
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var bracePairs = [][2]rune{
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[2]rune{'(', ')'},
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[2]rune{'{', '}'},
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[2]rune{'[', ']'},
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}
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// FindMatchingBrace returns the location in the buffer of the matching bracket
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// It is given a brace type containing the open and closing character, (for example
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// '{' and '}') as well as the location to match from
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func (b *Buffer) FindMatchingBrace(braceType [2]rune, start Loc) Loc {
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curLine := []rune(string(b.lines[start.Y].data))
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startChar := curLine[start.X]
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var i int
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if startChar == braceType[0] {
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for y := start.Y; y < b.NumLines; y++ {
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l := []rune(string(b.lines[y].data))
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xInit := 0
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if y == start.Y {
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xInit = start.X
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}
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for x := xInit; x < len(l); x++ {
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r := l[x]
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if r == braceType[0] {
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i++
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} else if r == braceType[1] {
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i--
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if i == 0 {
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return Loc{x, y}
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}
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}
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}
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}
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} else if startChar == braceType[1] {
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for y := start.Y; y >= 0; y-- {
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l := []rune(string(b.lines[y].data))
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xInit := len(l) - 1
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if y == start.Y {
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xInit = start.X
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}
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for x := xInit; x >= 0; x-- {
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r := l[x]
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if r == braceType[0] {
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i--
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if i == 0 {
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return Loc{x, y}
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}
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} else if r == braceType[1] {
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i++
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}
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}
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}
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}
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return start
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}
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