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Finish support for a fake cursor
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@@ -17,26 +17,66 @@ import (
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// screen. TODO: maybe we should worry about polling and drawing at the
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// same time too.
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var Screen tcell.Screen
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// The lock is necessary since the screen is polled on a separate thread
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var lock sync.Mutex
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// DrawChan is a channel that will cause the screen to redraw when
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// written to even if no event user event has occurred
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var DrawChan chan bool
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// Lock locks the screen lock
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func Lock() {
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lock.Lock()
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}
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// Unlock unlocks the screen lock
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func Unlock() {
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lock.Unlock()
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}
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// Redraw schedules a redraw with the draw channel
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func Redraw() {
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DrawChan <- true
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}
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type screenCell struct {
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x, y int
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r rune
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combc []rune
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style tcell.Style
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}
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var lastCursor screenCell
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// ShowFakeCursor displays a cursor at the given position by modifying the
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// style of the given column instead of actually using the terminal cursor
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// This can be useful in certain terminals such as the windows console where
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// modifying the cursor location is slow and frequent modifications cause flashing
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// This keeps track of the most recent fake cursor location and resets it when
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// a new fake cursor location is specified
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func ShowFakeCursor(x, y int) {
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r, combc, style, _ := Screen.GetContent(x, y)
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Screen.SetContent(lastCursor.x, lastCursor.y, lastCursor.r, lastCursor.combc, lastCursor.style)
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Screen.SetContent(x, y, r, combc, config.DefStyle.Reverse(true))
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lastCursor.x, lastCursor.y = x, y
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lastCursor.r = r
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lastCursor.combc = combc
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lastCursor.style = style
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}
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// ShowFakeCursorMulti is the same as ShowFakeCursor except it does not
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// reset previous locations of the cursor
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// Fake cursors are also necessary to display multiple cursors
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func ShowFakeCursorMulti(x, y int) {
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r, _, _, _ := Screen.GetContent(x, y)
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Screen.SetContent(x, y, r, nil, config.DefStyle.Reverse(true))
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}
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// ShowCursor puts the cursor at the given location using a fake cursor
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// if enabled or using the terminal cursor otherwise
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// By default only the windows console will use a fake cursor
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func ShowCursor(x, y int) {
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if util.FakeCursor {
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ShowFakeCursor(x, y)
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@@ -45,6 +85,17 @@ func ShowCursor(x, y int) {
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}
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}
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// SetContent sets a cell at a point on the screen and makes sure that it is
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// synced with the last cursor location
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func SetContent(x, y int, mainc rune, combc []rune, style tcell.Style) {
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Screen.SetContent(x, y, mainc, combc, style)
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if util.FakeCursor && lastCursor.x == x && lastCursor.y == y {
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lastCursor.r = mainc
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lastCursor.style = style
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lastCursor.combc = combc
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}
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}
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// TempFini shuts the screen down temporarily
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func TempFini() bool {
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screenWasNil := Screen == nil
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