mirror of
https://github.com/zyedidia/micro.git
synced 2026-03-11 15:12:47 +09:00
Major cleanup
This commit is contained in:
448
src/view.go
448
src/view.go
@@ -4,7 +4,6 @@ import (
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"github.com/atotto/clipboard"
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"github.com/gdamore/tcell"
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"io/ioutil"
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"os"
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"strconv"
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"strings"
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)
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@@ -13,53 +12,65 @@ import (
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// It has a value for the cursor, and the window that the user sees
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// the buffer from.
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type View struct {
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cursor Cursor
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cursor Cursor
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// The topmost line, used for vertical scrolling
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topline int
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// Leftmost column. Used for horizontal scrolling
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// The leftmost column, used for horizontal scrolling
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leftCol int
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// Percentage of the terminal window that this view takes up
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heightPercent float32
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widthPercent float32
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height int
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width int
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// Percentage of the terminal window that this view takes up (from 0 to 100)
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widthPercent int
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heightPercent int
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// Actual with and height
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width int
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height int
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// How much to offset because of line numbers
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lineNumOffset int
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// The eventhandler for undo/redo
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eh *EventHandler
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// The buffer
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buf *Buffer
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sl Statusline
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// The statusline
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sline Statusline
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// Since tcell doesn't differentiate between a mouse release event
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// and a mouse move event with no keys pressed, we need to keep
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// track of whether or not the mouse was pressed (or not released) last event to determine
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// mouse release events
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mouseReleased bool
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// Syntax highlighting matches
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matches map[int]tcell.Style
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// Syntax higlighting matches
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matches SyntaxMatches
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// The messenger so we can send messages to the user and get input from them
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m *Messenger
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s tcell.Screen
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}
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// NewView returns a new view with fullscreen width and height
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func NewView(buf *Buffer, m *Messenger, s tcell.Screen) *View {
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return NewViewWidthHeight(buf, m, s, 1, 1)
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// NewView returns a new fullscreen view
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func NewView(buf *Buffer, m *Messenger) *View {
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return NewViewWidthHeight(buf, m, 100, 100)
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}
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// NewViewWidthHeight returns a new view with the specified width and height percentages
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func NewViewWidthHeight(buf *Buffer, m *Messenger, s tcell.Screen, w, h float32) *View {
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// Note that w and h are percentages not actual values
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func NewViewWidthHeight(buf *Buffer, m *Messenger, w, h int) *View {
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v := new(View)
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v.buf = buf
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v.s = s
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// Messenger
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v.m = m
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v.widthPercent = w
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v.heightPercent = h
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v.Resize(s.Size())
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v.Resize(screen.Size())
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v.topline = 0
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// Put the cursor at the first spot
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v.cursor = Cursor{
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x: 0,
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y: 0,
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@@ -69,18 +80,23 @@ func NewViewWidthHeight(buf *Buffer, m *Messenger, s tcell.Screen, w, h float32)
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v.eh = NewEventHandler(v)
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v.sl = Statusline{
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v: v,
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v.sline = Statusline{
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view: v,
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}
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return v
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}
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// Resize recalculates the width and height of the view based on the width and height percentages
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// Resize recalculates the actual width and height of the view from the width and height
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// percentages
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// This is usually called when the window is resized, or when a split has been added and
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// the percentages have changed
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func (v *View) Resize(w, h int) {
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// Always include 1 line for the command line at the bottom
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h--
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v.height = int(float32(h)*v.heightPercent) - 1
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v.width = int(float32(w) * v.widthPercent)
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v.width = int(float32(w) * float32(v.widthPercent) / 100)
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// We subtract 1 for the statusline
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v.height = int(float32(h)*float32(v.heightPercent)/100) - 1
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}
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// ScrollUp scrolls the view up n lines (if possible)
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@@ -139,70 +155,185 @@ func (v *View) HalfPageDown() {
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}
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}
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// CanClose returns whether or not the view can be closed
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// If there are unsaved changes, the user will be asked if the view can be closed
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// causing them to lose the unsaved changes
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// The message is what to print after saying "You have unsaved changes. "
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func (v *View) CanClose(msg string) bool {
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if v.buf.IsDirty() {
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quit, canceled := v.m.Prompt("You have unsaved changes. " + msg)
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if !canceled {
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if strings.ToLower(quit) == "yes" || strings.ToLower(quit) == "y" {
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return true
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}
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}
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} else {
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return true
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}
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return false
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}
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// Save the buffer to disk
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func (v *View) Save() {
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// If this is an empty buffer, ask for a filename
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if v.buf.path == "" {
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filename, canceled := v.m.Prompt("Filename: ")
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if !canceled {
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v.buf.path = filename
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v.buf.name = filename
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} else {
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return
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}
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}
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err := v.buf.Save()
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if err != nil {
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v.m.Error(err.Error())
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}
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}
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// Copy the selection to the system clipboard
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func (v *View) Copy() {
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if v.cursor.HasSelection() {
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if !clipboard.Unsupported {
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clipboard.WriteAll(v.cursor.GetSelection())
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} else {
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v.m.Error("Clipboard is not supported on your system")
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}
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}
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}
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// Cut the selection to the system clipboard
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func (v *View) Cut() {
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if v.cursor.HasSelection() {
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if !clipboard.Unsupported {
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clipboard.WriteAll(v.cursor.GetSelection())
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v.cursor.DeleteSelection()
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v.cursor.ResetSelection()
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} else {
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v.m.Error("Clipboard is not supported on your system")
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}
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}
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}
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// Paste whatever is in the system clipboard into the buffer
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// Delete and paste if the user has a selection
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func (v *View) Paste() {
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if !clipboard.Unsupported {
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if v.cursor.HasSelection() {
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v.cursor.DeleteSelection()
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v.cursor.ResetSelection()
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}
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clip, _ := clipboard.ReadAll()
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v.eh.Insert(v.cursor.loc, clip)
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// This is a bit weird... Not sure if there's a better way
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for i := 0; i < Count(clip); i++ {
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v.cursor.Right()
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}
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} else {
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v.m.Error("Clipboard is not supported on your system")
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}
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}
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// SelectAll selects the entire buffer
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func (v *View) SelectAll() {
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v.cursor.selectionEnd = 0
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v.cursor.selectionStart = v.buf.Len()
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// Put the cursor at the beginning
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v.cursor.x = 0
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v.cursor.y = 0
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v.cursor.loc = 0
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}
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// OpenFile opens a new file in the current view
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// It makes sure that the current buffer can be closed first (unsaved changes)
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func (v *View) OpenFile() {
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if v.CanClose("Continue? ") {
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filename, canceled := v.m.Prompt("File to open: ")
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if canceled {
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return
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}
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file, err := ioutil.ReadFile(filename)
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if err != nil {
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v.m.Error(err.Error())
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return
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}
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v.buf = NewBuffer(string(file), filename)
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}
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}
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// Relocate moves the view window so that the cursor is in view
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// This is useful if the user has scrolled far away, and then starts typing
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func (v *View) Relocate() {
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cy := v.cursor.y
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if cy < v.topline {
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v.topline = cy
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}
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if cy > v.topline+v.height-1 {
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v.topline = cy - v.height + 1
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}
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}
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// MoveToMouseClick moves the cursor to location x, y assuming x, y were given
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// by a mouse click
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func (v *View) MoveToMouseClick(x, y int) {
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if y-v.topline > v.height-1 {
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v.ScrollDown(1)
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y = v.height + v.topline - 1
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}
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if y >= len(v.buf.lines) {
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y = len(v.buf.lines) - 1
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}
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if x < 0 {
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x = 0
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}
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x = v.cursor.GetCharPosInLine(y, x)
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if x > Count(v.buf.lines[y]) {
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x = Count(v.buf.lines[y])
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}
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d := v.cursor.Distance(x, y)
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v.cursor.loc += d
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v.cursor.x = x
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v.cursor.y = y
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}
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// HandleEvent handles an event passed by the main loop
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// It returns an int describing how the screen needs to be redrawn
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// 0: Screen does not need to be redrawn
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// 1: Only the cursor/statusline needs to be redrawn
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// 2: Everything needs to be redrawn
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func (v *View) HandleEvent(event tcell.Event) int {
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var ret int
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func (v *View) HandleEvent(event tcell.Event) {
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// This bool determines whether the view is relocated at the end of the function
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// By default it's true because most events should cause a relocate
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relocate := true
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switch e := event.(type) {
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case *tcell.EventResize:
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// Window resized
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v.Resize(e.Size())
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ret = 2
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case *tcell.EventKey:
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switch e.Key() {
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case tcell.KeyCtrlQ:
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// Quit
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if v.buf.IsDirty() {
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quit, canceled := v.m.Prompt("You have unsaved changes. Quit anyway? ")
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if !canceled {
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if strings.ToLower(quit) == "yes" || strings.ToLower(quit) == "y" {
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v.s.Fini()
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os.Exit(0)
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} else {
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return 2
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}
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} else {
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return 2
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}
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} else {
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v.s.Fini()
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os.Exit(0)
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}
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case tcell.KeyUp:
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// Cursor up
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v.cursor.Up()
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ret = 1
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case tcell.KeyDown:
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// Cursor down
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v.cursor.Down()
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ret = 1
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case tcell.KeyLeft:
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// Cursor left
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v.cursor.Left()
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ret = 1
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case tcell.KeyRight:
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// Cursor right
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v.cursor.Right()
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ret = 1
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case tcell.KeyEnter:
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// Insert a newline
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v.eh.Insert(v.cursor.loc, "\n")
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v.cursor.Right()
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ret = 2
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case tcell.KeySpace:
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// Insert a space
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v.eh.Insert(v.cursor.loc, " ")
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v.cursor.Right()
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ret = 2
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case tcell.KeyBackspace2:
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// Delete a character
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if v.cursor.HasSelection() {
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v.cursor.DeleteSelection()
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v.cursor.ResetSelection()
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ret = 2
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} else if v.cursor.loc > 0 {
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// We have to do something a bit hacky here because we want to
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// delete the line by first moving left and then deleting backwards
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@@ -214,111 +345,35 @@ func (v *View) HandleEvent(event tcell.Event) int {
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v.cursor.Right()
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v.eh.Remove(v.cursor.loc-1, v.cursor.loc)
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v.cursor.x, v.cursor.y, v.cursor.loc = cx, cy, cloc
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ret = 2
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}
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case tcell.KeyTab:
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// Insert a tab
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v.eh.Insert(v.cursor.loc, "\t")
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v.cursor.Right()
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ret = 2
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case tcell.KeyCtrlS:
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// Save
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if v.buf.path == "" {
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filename, canceled := v.m.Prompt("Filename: ")
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if !canceled {
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v.buf.path = filename
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v.buf.name = filename
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} else {
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return 2
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}
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}
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err := v.buf.Save()
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if err != nil {
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v.m.Error(err.Error())
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}
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// Need to redraw the status line
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ret = 1
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v.Save()
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case tcell.KeyCtrlZ:
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// Undo
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v.eh.Undo()
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ret = 2
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case tcell.KeyCtrlY:
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// Redo
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v.eh.Redo()
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ret = 2
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case tcell.KeyCtrlC:
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// Copy
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if v.cursor.HasSelection() {
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if !clipboard.Unsupported {
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clipboard.WriteAll(v.cursor.GetSelection())
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ret = 2
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}
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}
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v.Copy()
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case tcell.KeyCtrlX:
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// Cut
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if v.cursor.HasSelection() {
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if !clipboard.Unsupported {
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clipboard.WriteAll(v.cursor.GetSelection())
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v.cursor.DeleteSelection()
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v.cursor.ResetSelection()
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ret = 2
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}
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}
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v.Cut()
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case tcell.KeyCtrlV:
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// Paste
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if !clipboard.Unsupported {
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if v.cursor.HasSelection() {
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v.cursor.DeleteSelection()
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v.cursor.ResetSelection()
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}
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clip, _ := clipboard.ReadAll()
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v.eh.Insert(v.cursor.loc, clip)
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// This is a bit weird... Not sure if there's a better way
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for i := 0; i < Count(clip); i++ {
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v.cursor.Right()
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}
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ret = 2
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}
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v.Paste()
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case tcell.KeyCtrlA:
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// Select all
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v.cursor.selectionEnd = 0
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v.cursor.selectionStart = v.buf.Len()
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v.cursor.x = 0
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v.cursor.y = 0
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v.cursor.loc = 0
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ret = 2
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v.SelectAll()
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case tcell.KeyCtrlO:
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// Open file
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if v.buf.IsDirty() {
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quit, canceled := v.m.Prompt("You have unsaved changes. Continue? ")
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if !canceled {
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if strings.ToLower(quit) == "yes" || strings.ToLower(quit) == "y" {
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return v.OpenFile()
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} else {
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return 2
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}
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} else {
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return 2
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}
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} else {
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return v.OpenFile()
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}
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v.OpenFile()
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case tcell.KeyPgUp:
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// Page up
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v.PageUp()
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return 2
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case tcell.KeyPgDn:
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// Page down
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v.PageDown()
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return 2
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case tcell.KeyCtrlU:
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// Half page up
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v.HalfPageUp()
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return 2
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case tcell.KeyCtrlD:
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// Half page down
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v.HalfPageDown()
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return 2
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case tcell.KeyRune:
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// Insert a character
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if v.cursor.HasSelection() {
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@@ -327,7 +382,6 @@ func (v *View) HandleEvent(event tcell.Event) int {
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}
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v.eh.Insert(v.cursor.loc, string(e.Rune()))
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v.cursor.Right()
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ret = 2
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}
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case *tcell.EventMouse:
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x, y := e.Position()
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@@ -342,25 +396,7 @@ func (v *View) HandleEvent(event tcell.Event) int {
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switch button {
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case tcell.Button1:
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// Left click
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if y-v.topline > v.height-1 {
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v.ScrollDown(1)
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y = v.height + v.topline - 1
|
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}
|
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if y >= len(v.buf.lines) {
|
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y = len(v.buf.lines) - 1
|
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}
|
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if x < 0 {
|
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x = 0
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}
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|
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x = v.cursor.GetCharPosInLine(y, x)
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if x > Count(v.buf.lines[y]) {
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x = Count(v.buf.lines[y])
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}
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d := v.cursor.Distance(x, y)
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v.cursor.loc += d
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v.cursor.x = x
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v.cursor.y = y
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v.MoveToMouseClick(x, y)
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|
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if v.mouseReleased {
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v.cursor.selectionStart = v.cursor.loc
|
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@@ -369,59 +405,44 @@ func (v *View) HandleEvent(event tcell.Event) int {
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}
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v.cursor.selectionEnd = v.cursor.loc
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v.mouseReleased = false
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return 2
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case tcell.ButtonNone:
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||||
// Mouse event with no click
|
||||
v.mouseReleased = true
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||||
// We need to directly return here because otherwise the view will
|
||||
// be readjusted to put the cursor in it, but there may be mouse events
|
||||
// where the cursor is not (and should not be) be involved
|
||||
return 0
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||||
if !v.mouseReleased {
|
||||
// Mouse was just released
|
||||
|
||||
// Relocating here isn't really necessary because the cursor will
|
||||
// be in the right place from the last mouse event
|
||||
// However, if we are running in a terminal that doesn't support mouse motion
|
||||
// events, this still allows the user to make selections, except only after they
|
||||
// release the mouse
|
||||
v.MoveToMouseClick(x, y)
|
||||
v.cursor.selectionEnd = v.cursor.loc
|
||||
v.mouseReleased = true
|
||||
}
|
||||
// We don't want to relocate because otherwise the view will be relocated
|
||||
// everytime the user moves the cursor
|
||||
relocate = false
|
||||
case tcell.WheelUp:
|
||||
// Scroll up two lines
|
||||
v.ScrollUp(2)
|
||||
return 2
|
||||
// We don't want to relocate if the user is scrolling
|
||||
relocate = false
|
||||
case tcell.WheelDown:
|
||||
// Scroll down two lines
|
||||
v.ScrollDown(2)
|
||||
return 2
|
||||
// We don't want to relocate if the user is scrolling
|
||||
relocate = false
|
||||
}
|
||||
}
|
||||
|
||||
// Reset the view so the cursor is in view
|
||||
cy := v.cursor.y
|
||||
if cy < v.topline {
|
||||
v.topline = cy
|
||||
ret = 2
|
||||
if relocate {
|
||||
v.Relocate()
|
||||
}
|
||||
if cy > v.topline+v.height-1 {
|
||||
v.topline = cy - v.height + 1
|
||||
ret = 2
|
||||
}
|
||||
|
||||
return ret
|
||||
}
|
||||
|
||||
// OpenFile Prompts the user for a filename and opens the file in the current buffer
|
||||
func (v *View) OpenFile() int {
|
||||
filename, canceled := v.m.Prompt("File to open: ")
|
||||
if canceled {
|
||||
return 2
|
||||
}
|
||||
file, err := ioutil.ReadFile(filename)
|
||||
|
||||
if err != nil {
|
||||
v.m.Error(err.Error())
|
||||
return 2
|
||||
}
|
||||
v.buf = NewBuffer(string(file), filename)
|
||||
return 2
|
||||
}
|
||||
|
||||
// Display renders the view to the screen
|
||||
func (v *View) Display() {
|
||||
var x int
|
||||
|
||||
// DisplayView renders the view to the screen
|
||||
func (v *View) DisplayView() {
|
||||
// The character number of the character in the top left of the screen
|
||||
charNum := v.cursor.loc + v.cursor.Distance(0, v.topline)
|
||||
|
||||
// Convert the length of buffer to a string, and get the length of the string
|
||||
@@ -433,6 +454,9 @@ func (v *View) Display() {
|
||||
var highlightStyle tcell.Style
|
||||
|
||||
for lineN := 0; lineN < v.height; lineN++ {
|
||||
var x int
|
||||
// If the buffer is smaller than the view height
|
||||
// and we went too far, break
|
||||
if lineN+v.topline >= len(v.buf.lines) {
|
||||
break
|
||||
}
|
||||
@@ -446,22 +470,23 @@ func (v *View) Display() {
|
||||
// Write the spaces before the line number if necessary
|
||||
lineNum := strconv.Itoa(lineN + v.topline + 1)
|
||||
for i := 0; i < maxLineLength-len(lineNum); i++ {
|
||||
v.s.SetContent(x, lineN, ' ', nil, lineNumStyle)
|
||||
screen.SetContent(x, lineN, ' ', nil, lineNumStyle)
|
||||
x++
|
||||
}
|
||||
// Write the actual line number
|
||||
for _, ch := range lineNum {
|
||||
v.s.SetContent(x, lineN, ch, nil, lineNumStyle)
|
||||
screen.SetContent(x, lineN, ch, nil, lineNumStyle)
|
||||
x++
|
||||
}
|
||||
// Write the extra space
|
||||
v.s.SetContent(x, lineN, ' ', nil, lineNumStyle)
|
||||
screen.SetContent(x, lineN, ' ', nil, lineNumStyle)
|
||||
x++
|
||||
|
||||
// Write the line
|
||||
tabchars := 0
|
||||
for _, ch := range line {
|
||||
var lineStyle tcell.Style
|
||||
// Does the current character need to be syntax highlighted?
|
||||
st, ok := v.matches[charNum]
|
||||
if ok {
|
||||
highlightStyle = st
|
||||
@@ -483,17 +508,21 @@ func (v *View) Display() {
|
||||
}
|
||||
|
||||
if ch == '\t' {
|
||||
v.s.SetContent(x+tabchars, lineN, ' ', nil, lineStyle)
|
||||
screen.SetContent(x+tabchars, lineN, ' ', nil, lineStyle)
|
||||
for i := 0; i < tabSize-1; i++ {
|
||||
tabchars++
|
||||
v.s.SetContent(x+tabchars, lineN, ' ', nil, lineStyle)
|
||||
screen.SetContent(x+tabchars, lineN, ' ', nil, lineStyle)
|
||||
}
|
||||
} else {
|
||||
v.s.SetContent(x+tabchars, lineN, ch, nil, lineStyle)
|
||||
screen.SetContent(x+tabchars, lineN, ch, nil, lineStyle)
|
||||
}
|
||||
charNum++
|
||||
x++
|
||||
}
|
||||
// Here we are at a newline
|
||||
|
||||
// The newline may be selected, in which case we should draw the selection style
|
||||
// with a space to represent it
|
||||
if v.cursor.HasSelection() &&
|
||||
(charNum >= v.cursor.selectionStart && charNum <= v.cursor.selectionEnd ||
|
||||
charNum <= v.cursor.selectionStart && charNum >= v.cursor.selectionEnd) {
|
||||
@@ -503,14 +532,17 @@ func (v *View) Display() {
|
||||
if _, ok := colorscheme["selection"]; ok {
|
||||
selectStyle = colorscheme["selection"]
|
||||
}
|
||||
v.s.SetContent(x+tabchars, lineN, ' ', nil, selectStyle)
|
||||
screen.SetContent(x+tabchars, lineN, ' ', nil, selectStyle)
|
||||
}
|
||||
|
||||
x = 0
|
||||
st, ok := v.matches[charNum]
|
||||
if ok {
|
||||
highlightStyle = st
|
||||
}
|
||||
charNum++
|
||||
}
|
||||
}
|
||||
|
||||
// Display renders the view, the cursor, and statusline
|
||||
func (v *View) Display() {
|
||||
v.DisplayView()
|
||||
v.cursor.Display()
|
||||
v.sline.Display()
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user