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https://github.com/zyedidia/micro.git
synced 2026-03-11 23:22:41 +09:00
Major cleanup
This commit is contained in:
134
src/micro.go
134
src/micro.go
@@ -10,100 +10,136 @@ import (
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)
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const (
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tabSize = 4
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synLinesUp = 75
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synLinesDown = 75
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tabSize = 4 // This should be configurable
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synLinesUp = 75 // How many lines up to look to do syntax highlighting
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synLinesDown = 75 // How many lines down to look to do syntax highlighting
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)
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func main() {
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var input []byte
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// The main screen
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var screen tcell.Screen
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// LoadInput loads the file input for the editor
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func LoadInput() (string, []byte, error) {
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// There are a number of ways micro should start given its input
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// 1. If it is given a file in os.Args, it should open that
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// 2. If there is no input file and the input is not a terminal, that means
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// something is being piped in and the stdin should be opened in an
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// empty buffer
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// 3. If there is no input file and the input is a terminal, an empty buffer
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// should be opened
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// These are empty by default so if we get to option 3, we can just returns the
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// default values
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var filename string
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var input []byte
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var err error
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if len(os.Args) > 1 {
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// Option 1
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filename = os.Args[1]
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// Check that the file exists
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if _, err := os.Stat(filename); err == nil {
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var err error
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input, err = ioutil.ReadFile(filename)
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if err != nil {
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fmt.Println(err)
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os.Exit(1)
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}
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}
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} else if !isatty.IsTerminal(os.Stdin.Fd()) {
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bytes, err := ioutil.ReadAll(os.Stdin)
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if err != nil {
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fmt.Println("Error reading stdin")
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os.Exit(1)
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}
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input = bytes
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// Option 2
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// The input is not a terminal, so something is being piped in
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// and we should read from stdin
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input, err = ioutil.ReadAll(os.Stdin)
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}
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LoadSyntaxFiles()
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// Option 3, or just return whatever we got
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return filename, input, err
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}
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func main() {
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filename, input, err := LoadInput()
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if err != nil {
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fmt.Println(err)
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os.Exit(1)
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}
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// Should we enable true color?
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truecolor := os.Getenv("MICRO_TRUECOLOR") == "1"
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// In order to enable true color, we have to set the TERM to `xterm-truecolor` when
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// initializing tcell, but after that, we can set the TERM back to whatever it was
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oldTerm := os.Getenv("TERM")
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if truecolor {
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os.Setenv("TERM", "xterm-truecolor")
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}
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s, e := tcell.NewTerminfoScreen()
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if e != nil {
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fmt.Fprintf(os.Stderr, "%v\n", e)
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// Initilize tcell
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screen, err = tcell.NewScreen()
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if err != nil {
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fmt.Println(err)
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os.Exit(1)
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}
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if e := s.Init(); e != nil {
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fmt.Fprintf(os.Stderr, "%v\n", e)
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if err = screen.Init(); err != nil {
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fmt.Println(err)
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os.Exit(1)
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}
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// Now we can put the TERM back to what it was before
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if truecolor {
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os.Setenv("TERM", oldTerm)
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}
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// This is just so if we have an error, we can exit cleanly and not completely
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// mess up the terminal being worked in
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defer func() {
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if err := recover(); err != nil {
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s.Fini()
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screen.Fini()
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fmt.Println("Micro encountered an error:", err)
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// Print the stack trace too
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fmt.Print(errors.Wrap(err, 2).ErrorStack())
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os.Exit(1)
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}
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}()
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// Default style
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defStyle := tcell.StyleDefault.
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Background(tcell.ColorDefault).
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Foreground(tcell.ColorDefault)
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Foreground(tcell.ColorDefault).
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Background(tcell.ColorDefault)
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if _, ok := colorscheme["default"]; ok {
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defStyle = colorscheme["default"]
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// There may be another default style defined in the colorscheme
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if style, ok := colorscheme["default"]; ok {
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defStyle = style
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}
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s.SetStyle(defStyle)
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s.EnableMouse()
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screen.SetStyle(defStyle)
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screen.EnableMouse()
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m := NewMessenger(s)
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v := NewView(NewBuffer(string(input), filename), m, s)
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messenger := new(Messenger)
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view := NewView(NewBuffer(string(input), filename), messenger)
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// Initially everything needs to be drawn
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redraw := 2
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for {
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if redraw == 2 {
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v.matches = Match(v.buf.rules, v.buf, v)
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s.Clear()
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v.Display()
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v.cursor.Display()
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v.sl.Display()
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m.Display()
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s.Show()
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} else if redraw == 1 {
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v.cursor.Display()
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v.sl.Display()
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m.Display()
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s.Show()
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// Display everything
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screen.Clear()
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view.Display()
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messenger.Display()
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screen.Show()
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// Wait for the user's action
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event := screen.PollEvent()
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// Check if we should quit
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switch e := event.(type) {
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case *tcell.EventKey:
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if e.Key() == tcell.KeyCtrlQ {
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// Make sure not to quit if there are unsaved changes
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if view.CanClose("Quit anyway? ") {
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screen.Fini()
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os.Exit(0)
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}
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}
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}
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event := s.PollEvent()
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redraw = v.HandleEvent(event)
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// Send it to the view
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view.HandleEvent(event)
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}
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}
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