Improve performance on long lines

This commit is contained in:
Zachary Yedidia
2017-03-22 11:58:43 -04:00
parent d55e7319da
commit 04b4dbbfee
2 changed files with 50 additions and 9 deletions

View File

@@ -15,10 +15,13 @@ func min(a, b int) int {
func visualToCharPos(visualIndex int, lineN int, str string, buf *Buffer, tabsize int) (int, int, *tcell.Style) {
charPos := 0
var lineIdx int
var lastWidth int
var style *tcell.Style
for i := range str {
width := StringWidth(str[:i], tabsize)
var width int
var rw int
for i, c := range str {
// width := StringWidth(str[:i], tabsize)
if group, ok := buf.Match(lineN)[charPos]; ok {
s := GetColor(highlight.GetGroup(group))
@@ -31,8 +34,17 @@ func visualToCharPos(visualIndex int, lineN int, str string, buf *Buffer, tabsiz
if i != 0 {
charPos++
lineIdx += rw
}
lastWidth = width
rw = 0
if c == '\t' {
rw := tabsize - (lineIdx % tabsize)
width += rw
} else {
rw = runewidth.RuneWidth(c)
width += rw
}
}
return -1, -1, style
@@ -53,7 +65,7 @@ type CellView struct {
lines [][]*Char
}
func (c *CellView) Draw(buf *Buffer, top, height, left, width int) {
func (c *CellView) Draw(buf *Buffer, scrollInfo []*scrollInfo, top, height, left, width int) {
tabsize := int(buf.Settings["tabsize"].(float64))
softwrap := buf.Settings["softwrap"].(bool)
indentchar := []rune(buf.Settings["indentchar"].(string))[0]
@@ -84,7 +96,9 @@ func (c *CellView) Draw(buf *Buffer, top, height, left, width int) {
lineStr := buf.Line(lineN)
line := []rune(lineStr)
colN, startOffset, startStyle := visualToCharPos(left, lineN, lineStr, buf, tabsize)
// colN, startOffset, startStyle := visualToCharPos(left, lineN, lineStr, buf, tabsize)
info := scrollInfo[lineN-top]
colN, startOffset, startStyle := info.left, info.offset, info.style
if colN < 0 {
colN = len(line)
}