Files
golang.go/src/runtime/float_test.go
Keith Randall 2043b3b47b cmd/compile,runtime: implement uint64->float32 correctly on 32-bit archs
The old way of implementing it, float32(float64(x)), involves 2 roundings
which can cause accuracy errors in some strange cases. Implement a runtime
version of [u]int64tofloat32 which only does one rounding.

Fixes #48807

Change-Id: Ie580be480bee4f3a479e58ef8dce23032f231704
Reviewed-on: https://go-review.googlesource.com/c/go/+/354429
Trust: Keith Randall <khr@golang.org>
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
2021-10-07 18:34:24 +00:00

26 lines
699 B
Go

// Copyright 2021 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runtime_test
import (
"testing"
)
func TestIssue48807(t *testing.T) {
for _, i := range []uint64{
0x8234508000000001, // from issue48807
1<<56 + 1<<32 + 1,
} {
got := float32(i)
dontwant := float32(float64(i))
if got == dontwant {
// The test cases above should be uint64s such that
// this equality doesn't hold. These examples trigger
// the case where using an intermediate float64 doesn't work.
t.Errorf("direct float32 conversion doesn't work: arg=%x got=%x dontwant=%x", i, got, dontwant)
}
}
}